@thi.ng/vectors
Version:
Optimized 2d/3d/4d and arbitrary length vector operations, support for memory mapping/layouts
40 lines • 1.31 kB
TypeScript
/**
* Componentwise computes modulo of given nD vector. Similar to {@link fmod},
* {@link remainder}. Returns `a - b * floor(a / b)` (same as GLSL `mod(a, b)`).
*
* @param o - output vector
* @param a - input vector
* @param b - input vector
*/
export declare const mod: import("./api.js").MultiVecOpVV<number>;
/**
* Componentwise computes modulo of given 2D vector. Similar to {@link fmod2},
* {@link remainder2}. Returns `a - b * floor(a / b)` (same as GLSL `mod(a,
* b)`).
*
* @param o - output vector
* @param a - input vector
* @param b - input vector
*/
export declare const mod2: import("./api.js").VecOpVV<number>;
/**
* Componentwise computes modulo of given 3D vector. Similar to {@link fmod3},
* {@link remainder3}. Returns `a - b * floor(a / b)` (same as GLSL `mod(a,
* b)`).
*
* @param o - output vector
* @param a - input vector
* @param b - input vector
*/
export declare const mod3: import("./api.js").VecOpVV<number>;
/**
* Componentwise computes modulo of given 4D vector. Similar to {@link fmod4},
* {@link remainder4}. Returns `a - b * floor(a / b)` (same as GLSL `mod(a,
* b)`).
*
* @param o - output vector
* @param a - input vector
* @param b - input vector
*/
export declare const mod4: import("./api.js").VecOpVV<number>;
//# sourceMappingURL=mod.d.ts.map