@thi.ng/vectors
Version:
Optimized 2d/3d/4d and arbitrary length vector operations, support for memory mapping/layouts
17 lines • 836 B
TypeScript
import type { MultiVecOpVV, VecOpVV } from "./api.js";
/**
* Similar to {@link fmod}, {@link remainder}. This version of modulo uses the
* same logic as in GLSL, yielding different results for negative values, i.e.
* computes `a - b * floor(a/b)`
*
* @remarks
* **Caution:** Due to the introduction of libc math functions in thi.ng/math
* v4.0.0 and the resulting name/behavior clashes between the modulo logic in
* JS, C & GLSL, this function previously _was_ called `fmod`, but going forward
* has been renamed/swapped to align w/ its GLSL version and now exhibits a
* different behavior than the current {@link fmod} function.
*
* https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/mod.xhtml
*/
export declare const mod: MultiVecOpVV, mod2: VecOpVV, mod3: VecOpVV, mod4: VecOpVV;
//# sourceMappingURL=mod.d.ts.map