UNPKG

@thi.ng/shader-ast-stdlib

Version:

Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast

16 lines 548 B
/** * Converts 2D cartesian vector `v` to polar coordinates, i.e. `[r,θ]` * (angle in radians). See {@link cartesian2} for reverse operation. * * @param v - */ export declare const polar2: import("@thi.ng/shader-ast").TaggedFn1<"vec2", "vec2">; /** * Converts 3D cartesian vector `v` to spherical coordinates, i.e. * `[r,θ,ϕ]` (angles in radians). See {@link cartesian3} for reverse * operation. * * @param v - */ export declare const polar3: import("@thi.ng/shader-ast").TaggedFn1<"vec3", "vec3">; //# sourceMappingURL=polar.d.ts.map