@thi.ng/rasterize
Version:
Headless 2D shape drawing, filling & rasterization for arbitrary targets/purposes (no canvas required)
4 lines • 301 B
TypeScript
import type { IGrid2D, TypedArray } from "@thi.ng/api";
import type { Shader2D } from "./api.js";
export declare const drawPolyLine: <T extends any[] | TypedArray, P>(grid: IGrid2D<T, P>, pts: ArrayLike<number>[], val: P | Shader2D<P>, closed?: boolean) => void;
//# sourceMappingURL=polyline.d.ts.map