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@thi.ng/rasterize

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Headless 2D shape drawing, filling & rasterization for arbitrary targets/purposes (no canvas required)

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# Change Log - **Last updated**: 2025-08-04T09:13:01Z - **Generator**: [thi.ng/monopub](https://thi.ng/monopub) All notable changes to this project will be documented in this file. Only versions published since **2022-01-01** are listed here. Please consult the Git history for older version information. See [Conventional Commits](https://conventionalcommits.org/) for commit guidelines. **Note:** Unlisted _patch_ versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies. ### [1.0.82](https://github.com/thi-ng/umbrella/tree/@thi.ng/rasterize@1.0.82) (2024-02-22) #### ♻️ Refactoring - update object destructuring in all pkgs & examples ([f36aeb0](https://github.com/thi-ng/umbrella/commit/f36aeb0)) ### [1.0.58](https://github.com/thi-ng/umbrella/tree/@thi.ng/rasterize@1.0.58) (2023-11-09) #### ♻️ Refactoring - update all tests (packages A-S) ([e3085e4](https://github.com/thi-ng/umbrella/commit/e3085e4)) ### [1.0.53](https://github.com/thi-ng/umbrella/tree/@thi.ng/rasterize@1.0.53) (2023-10-24) #### 🩹 Bug fixes - update arg types for point/vec arrays ([588aff8](https://github.com/thi-ng/umbrella/commit/588aff8)) ### [1.0.37](https://github.com/thi-ng/umbrella/tree/@thi.ng/rasterize@1.0.37) (2023-08-12) #### ♻️ Refactoring - update .probability() call sites in various pkgs ([c8c8141](https://github.com/thi-ng/umbrella/commit/c8c8141)) ### [1.0.13](https://github.com/thi-ng/umbrella/tree/@thi.ng/rasterize@1.0.13) (2022-12-22) #### ♻️ Refactoring - update drawRect() (rows2d iterator changes) ([a77ee60](https://github.com/thi-ng/umbrella/commit/a77ee60)) # [1.0.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/rasterize@1.0.0) (2022-09-27) #### 🛑 Breaking changes - add defBlendF/I shader fns, update Shader2D ([4656c50](https://github.com/thi-ng/umbrella/commit/4656c50)) - BREAKING CHANGE: update Shader2D args - add [@thi.ng/porter-duff](https://github.com/thi-ng/umbrella/tree/main/packages/porter-duff) dependency - update Shader2D args, pass target buffer as new initial arg - add `defBlendF()`/`defBlendI()` shader fns for PD blend ops