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@thi.ng/matrices

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Matrix & quaternion operations for 2D/3D geometry processing

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import type { Mat } from "./api.js"; /** * Creates a 4x4 matrix perspective projection matrix and writes result * to `out`. * * @param out - * @param fov - * @param aspect - * @param near - * @param far - */ export declare const perspective: (out: Mat | null, fov: number, aspect: number, near: number, far: number) => Mat; //# sourceMappingURL=perspective.d.ts.map