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@thi.ng/matrices

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Matrix & quaternion operations for 2D/3D geometry processing

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import type { Mat } from "./api.js"; /** * Produces a 2x3 viewport matrix to transform projected coordinates to * screen space. * * @param out - * @param left - * @param right - * @param bottom - * @param top - */ export declare const viewport: (out: Mat | null, left: number, right: number, bottom: number, top: number) => Mat; //# sourceMappingURL=viewport.d.ts.map