@thewtex/zstddec
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ZSTD (Zstandard) decoder for Web and Node.js, using WebAssembly
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# zstddec
[](https://www.npmjs.com/package/zstddec)
[](https://bundlephobia.com/result?p=zstddec)
[](https://github.com/donmccurdy/zstddec/actions?query=workflow%3Abuild)
[ZSTD (Zstandard)](https://github.com/facebook/zstd) decoder for Web and Node.js, using WebAssembly.
## Installation
```shell
npm install --save zstddec
```
## API
```javascript
import { ZSTDDecoder } from 'zstddec';
const decoder = new ZSTDDecoder();
await decoder.init();
const decompressedArray = decoder.decode( compressedArray, uncompressedSize );
```
> **Limitations:** The decoder may fail with the error `wasm function signature contains illegal type` when the `uncompressedSize` is not known in advance and given to the `decode()` method. This is presumably a bug in the WASM bindings, which I am not yet sure how to fix.
## Contributing
To build the project locally, run:
```
npm install
npm run dist
```
To test changes:
```
npm test
```
## Building from source
Compiled from https://github.com/facebook/zstd/tree/dev/build/single_file_libs, with the
following steps:
```shell
./create_single_file_decoder.sh
```
> **Note**
The current build is based on zstd v1.5.0. The binary sized increased
following this version.
```shell
emcc zstddeclib.c -s EXPORTED_FUNCTIONS="['_ZSTD_decompress', '_ZSTD_findDecompressedSize', '_ZSTD_isError', '_malloc', '_free']" -Wl,--no-entry -s WASM=1 -Oz -g0 -flto -s ALLOW_MEMORY_GROWTH=1 -s FILESYSTEM=0 -s STANDALONE_WASM=1 -DNDEBUG=1 -s PURE_WASI=0 -o zstddec.wasm
base64 -w 0 zstddec.wasm > zstddec.txt
```
> **Note**
The `-w 0` argument is only for the `base64` shipped on Linux systems -- on macOS this should be omitted.
The base64 string written to `zstddec.txt` is embedded as the `wasm` variable at the bottom
of the source file. The rest of the file is written by hand, in order to avoid an additional JS
wrapper generated by Emscripten.
## License
JavaScript wrapper is provided under the MIT License, and the WASM ZSTD decoder is provided by Facebook under the BSD 3-Clause License.