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@thewtex/vtk.js-esm

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Visualization Toolkit for the Web

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import macro from '../../macro.js'; import vtkWebGPUShaderModule from './ShaderModule.js'; // this is useful for building up shader strings which typically involve // lots of string substitutions. Return true if a substitution was done. function substitute(source, search, replace) { var all = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : true; var replaceStr = Array.isArray(replace) ? replace.join('\n') : replace; var replaced = false; if (source.search(search) !== -1) { replaced = true; } var gflag = ''; if (all) { gflag = 'g'; } var regex = new RegExp(search, gflag); var resultstr = source.replace(regex, replaceStr); return { replace: replaced, result: resultstr }; } // ---------------------------------------------------------------------------- // vtkWebGPUShaderCache methods // ---------------------------------------------------------------------------- function vtkWebGPUShaderCache(publicAPI, model) { // Set our className model.classHierarchy.push('vtkWebGPUShaderCache'); publicAPI.getShaderModule = function (shaderDesc) { // has it already been created? var sType = shaderDesc.getType(); var sHash = shaderDesc.getHash(); var keys = model._shaderModules.keys(); for (var i = 0; i < keys.length; i++) { var key = keys[i]; if (key.getHash() === sHash && key.getType() === sType) { return model._shaderModules.get(key); } } // console.log(JSON.stringify(shaderDesc)); var sm = vtkWebGPUShaderModule.newInstance(); sm.initialize(model.device, shaderDesc); model._shaderModules.set(shaderDesc, sm); return sm; }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- var DEFAULT_VALUES = { shaderModules: null, device: null, window: null }; // ---------------------------------------------------------------------------- function extend(publicAPI, model) { var initialValues = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; Object.assign(model, DEFAULT_VALUES, initialValues); // Internal objects model._shaderModules = new Map(); // Build VTK API macro.obj(publicAPI, model); macro.setGet(publicAPI, model, ['device', 'window']); // Object methods vtkWebGPUShaderCache(publicAPI, model); } // ---------------------------------------------------------------------------- var newInstance = macro.newInstance(extend, 'vtkWebGPUShaderCache'); // ---------------------------------------------------------------------------- var vtkWebGPUShaderCache$1 = { newInstance: newInstance, extend: extend, substitute: substitute }; export default vtkWebGPUShaderCache$1; export { extend, newInstance };