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@thewtex/vtk.js-esm

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Visualization Toolkit for the Web

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import macro from '../../macro.js'; import vtkCompositeCameraManipulator from './CompositeCameraManipulator.js'; import vtkCompositeGestureManipulator from './CompositeGestureManipulator.js'; import vtkInteractorStyleManipulator from '../Style/InteractorStyleManipulator.js'; // vtkGestureCameraManipulator methods // ---------------------------------------------------------------------------- function vtkGestureCameraManipulator(publicAPI, model) { // Set our className model.classHierarchy.push('vtkGestureCameraManipulator'); //-------------------------------------------------------------------------- publicAPI.onStartPinch = function (interactor, scale) { model.previousScale = scale; }; //--------------------------------------------------------------------------- publicAPI.onStartRotate = function (interactor, rotation) { model.previousRotation = rotation; }; //--------------------------------------------------------------------------- publicAPI.onStartPan = function (interactor, translation) { model.previousTranslation = translation; }; //--------------------------------------------------------------------------- publicAPI.onPinch = function (interactor, renderer, scale) { vtkInteractorStyleManipulator.dollyByFactor(interactor, renderer, scale / model.previousScale); model.previousScale = scale; }; //--------------------------------------------------------------------------- publicAPI.onPan = function (interactor, renderer, translation) { var camera = renderer.getActiveCamera(); var style = interactor.getInteractorStyle(); // Calculate the focal depth since we'll be using it a lot var viewFocus = camera.getFocalPoint(); viewFocus = style.computeWorldToDisplay(renderer, viewFocus[0], viewFocus[1], viewFocus[2]); var focalDepth = viewFocus[2]; var trans = translation; var lastTrans = model.previousTranslation; var newPickPoint = style.computeDisplayToWorld(renderer, viewFocus[0] + trans[0] - lastTrans[0], viewFocus[1] + trans[1] - lastTrans[1], focalDepth); // Has to recalc old mouse point since the viewport has moved, // so can't move it outside the loop var oldPickPoint = style.computeDisplayToWorld(renderer, viewFocus[0], viewFocus[1], focalDepth); // Camera motion is reversed var motionVector = []; motionVector[0] = oldPickPoint[0] - newPickPoint[0]; motionVector[1] = oldPickPoint[1] - newPickPoint[1]; motionVector[2] = oldPickPoint[2] - newPickPoint[2]; viewFocus = camera.getFocalPoint(); var viewPoint = camera.getPosition(); camera.setFocalPoint(motionVector[0] + viewFocus[0], motionVector[1] + viewFocus[1], motionVector[2] + viewFocus[2]); camera.setPosition(motionVector[0] + viewPoint[0], motionVector[1] + viewPoint[1], motionVector[2] + viewPoint[2]); if (interactor.getLightFollowCamera()) { renderer.updateLightsGeometryToFollowCamera(); } camera.orthogonalizeViewUp(); model.previousTranslation = translation; }; //--------------------------------------------------------------------------- publicAPI.onRotate = function (interactor, renderer, rotation) { var camera = renderer.getActiveCamera(); camera.roll(rotation - model.previousRotation); camera.orthogonalizeViewUp(); model.previousRotation = rotation; }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- var DEFAULT_VALUES = {}; // ---------------------------------------------------------------------------- function extend(publicAPI, model) { var initialValues = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; Object.assign(model, DEFAULT_VALUES, initialValues); // Inheritance macro.obj(publicAPI, model); vtkCompositeGestureManipulator.extend(publicAPI, model, initialValues); vtkCompositeCameraManipulator.extend(publicAPI, model, initialValues); // Object specific methods vtkGestureCameraManipulator(publicAPI, model); } // ---------------------------------------------------------------------------- var newInstance = macro.newInstance(extend, 'vtkGestureCameraManipulator'); // ---------------------------------------------------------------------------- var vtkGestureCameraManipulator$1 = { newInstance: newInstance, extend: extend }; export default vtkGestureCameraManipulator$1; export { extend, newInstance };