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@thetoto/openfl

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A fast, productive library for 2D cross-platform development.

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// Class: lime.system.BackgroundWorker var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $hxEnums = require("./../../hxEnums_stub").default; var $import = require("./../../import_stub").default; function lime_app__$Event_$Dynamic_$Void() {return require("./../../lime/app/_Event_Dynamic_Void");} // Constructor var BackgroundWorker = function() { this.onProgress = new (lime_app__$Event_$Dynamic_$Void().default)(); this.onError = new (lime_app__$Event_$Dynamic_$Void().default)(); this.onComplete = new (lime_app__$Event_$Dynamic_$Void().default)(); this.doWork = new (lime_app__$Event_$Dynamic_$Void().default)(); } // Meta BackgroundWorker.__name__ = "lime.system.BackgroundWorker"; BackgroundWorker.__isInterface__ = false; BackgroundWorker.prototype = { cancel: function() { this.canceled = true; }, run: function(message) { this.canceled = false; this.completed = false; this.__runMessage = message; this.__doWork(); }, sendComplete: function(message) { this.completed = true; if(!this.canceled) { this.canceled = true; this.onComplete.dispatch(message); } }, sendError: function(message) { if(!this.canceled) { this.canceled = true; this.onError.dispatch(message); } }, sendProgress: function(message) { if(!this.canceled) { this.onProgress.dispatch(message); } }, __doWork: function() { this.doWork.dispatch(this.__runMessage); }, __update: function(deltaTime) { } }; BackgroundWorker.prototype.__class__ = BackgroundWorker.prototype.constructor = $hxClasses["lime.system.BackgroundWorker"] = BackgroundWorker; // Init // Statics BackgroundWorker.MESSAGE_COMPLETE = "__COMPLETE__" BackgroundWorker.MESSAGE_ERROR = "__ERROR__" // Export exports.default = BackgroundWorker;