@thetoto/openfl
Version:
A fast, productive library for 2D cross-platform development.
43 lines (25 loc) • 822 B
JavaScript
// Class: lime._internal.format.LZMA
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../../hxClasses_stub").default;
var $hxEnums = require("./../../../hxEnums_stub").default;
// Constructor
var LZMA = function(){}
// Meta
LZMA.__name__ = "lime._internal.format.LZMA";
LZMA.__isInterface__ = false;
LZMA.prototype = {
};
LZMA.prototype.__class__ = LZMA.prototype.constructor = $hxClasses["lime._internal.format.LZMA"] = LZMA;
// Init
// Statics
LZMA.compress = function(bytes) {
return null;
}
LZMA.decompress = function(bytes) {
return null;
}
// Export
exports.default = LZMA;