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@thetoto/openfl

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A fast, productive library for 2D cross-platform development.

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// Class: lime._internal.format.LZMA var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../hxClasses_stub").default; var $hxEnums = require("./../../../hxEnums_stub").default; // Constructor var LZMA = function(){} // Meta LZMA.__name__ = "lime._internal.format.LZMA"; LZMA.__isInterface__ = false; LZMA.prototype = { }; LZMA.prototype.__class__ = LZMA.prototype.constructor = $hxClasses["lime._internal.format.LZMA"] = LZMA; // Init // Statics LZMA.compress = function(bytes) { return null; } LZMA.decompress = function(bytes) { return null; } // Export exports.default = LZMA;