@theoplayer/react-native-ui
Version:
A React Native UI for @theoplayer/react-native
54 lines • 1.95 kB
JavaScript
import { useContext, useEffect, useState } from 'react';
import { PlayerEventType } from 'react-native-theoplayer';
import { PlayerContext } from '../barrel';
const WAITING_CHANGE_EVENTS = [PlayerEventType.WAITING, PlayerEventType.READYSTATE_CHANGE, PlayerEventType.ERROR, PlayerEventType.PLAYING, PlayerEventType.SOURCE_CHANGE, PlayerEventType.LOAD_START];
/**
* Returns whether the player is waiting, automatically updating whenever it changes.
*
* This hook must only be used in a component mounted inside a {@link THEOplayerDefaultUi} or {@link UiContainer},
* or alternatively any other component that provides a {@link PlayerContext}.
*
* @group Hooks
*/
export const useWaiting = () => {
const [waiting, setWaiting] = useState(false);
const [hasError, setHasError] = useState(false);
const {
player
} = useContext(PlayerContext);
useEffect(() => {
if (!player) return;
const onUpdateWaiting = event => {
if (!player) return;
switch (event.type) {
case PlayerEventType.WAITING:
setWaiting(!hasError && !player.paused);
break;
case PlayerEventType.READYSTATE_CHANGE:
setWaiting(event.readyState < 3 && !hasError && !player.paused);
break;
case PlayerEventType.ERROR:
setHasError(true);
setWaiting(false);
break;
case PlayerEventType.PLAYING:
setWaiting(false);
break;
case PlayerEventType.SOURCE_CHANGE:
setHasError(false);
setWaiting(false);
break;
case PlayerEventType.LOAD_START:
setHasError(false);
setWaiting(!player.paused);
break;
}
};
player.addEventListener(WAITING_CHANGE_EVENTS, onUpdateWaiting);
return () => {
player.removeEventListener(WAITING_CHANGE_EVENTS, onUpdateWaiting);
};
}, [player, hasError]);
return waiting;
};
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