@theia/cpp
Version:
Theia - Cpp Extension
315 lines • 16 kB
JavaScript
;
/********************************************************************************
* Copyright (C) 2018 Ericsson and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
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Object.defineProperty(exports, "__esModule", { value: true });
var core_1 = require("@theia/core");
var inversify_1 = require("inversify");
var quick_open_service_1 = require("@theia/core/lib/browser/quick-open/quick-open-service");
var common_1 = require("@theia/filesystem/lib/common");
var uri_1 = require("@theia/core/lib/common/uri");
var browser_1 = require("@theia/preferences/lib/browser");
var cpp_build_configurations_1 = require("./cpp-build-configurations");
var browser_2 = require("@theia/editor/lib/browser");
var browser_3 = require("@theia/core/lib/browser");
var quick_pick_service_1 = require("@theia/core/lib/common/quick-pick-service");
var browser_4 = require("@theia/workspace/lib/browser");
var CppBuildConfigurationChanger = /** @class */ (function () {
function CppBuildConfigurationChanger() {
/**
* Item used to trigger creation of a new build configuration.
*/
this.createItem = ({
label: 'Create New',
value: 'createNew',
description: 'Create a new build configuration',
iconClass: 'fa fa-plus'
});
/**
* Item used to trigger reset of the active build configuration.
*/
this.resetItem = ({
label: 'None',
value: 'reset',
description: 'Reset the active build configuration',
iconClass: 'fa fa-times'
});
}
/**
* Change the build configuration for a given root.
* If multiple roots are available, prompt users a first time to select their desired root.
* Once a root is determined, prompt users to select an active build configuration if applicable.
*/
CppBuildConfigurationChanger.prototype.change = function () {
return __awaiter(this, void 0, void 0, function () {
var root, action;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.selectWorkspaceRoot()];
case 1:
root = _a.sent();
if (!root) {
return [2 /*return*/];
}
return [4 /*yield*/, this.selectCppAction(root)];
case 2:
action = _a.sent();
if (!action) {
return [2 /*return*/];
}
// Perform desired action.
if (action === 'createNew') {
this.commandService.executeCommand(exports.CPP_CREATE_NEW_BUILD_CONFIGURATION.id);
}
if (action === 'reset') {
this.cppBuildConfigurations.setActiveConfig(undefined, root);
}
if (action && cpp_build_configurations_1.isCppBuildConfiguration(action)) {
this.cppBuildConfigurations.setActiveConfig(action, root);
}
return [2 /*return*/];
}
});
});
};
/**
* Pick a workspace root using the quick open menu.
*/
CppBuildConfigurationChanger.prototype.selectWorkspaceRoot = function () {
return __awaiter(this, void 0, void 0, function () {
var roots;
var _this = this;
return __generator(this, function (_a) {
roots = this.workspaceService.tryGetRoots();
return [2 /*return*/, this.quickPick.show(roots.map(function (_a) {
var root = _a.uri;
var active = _this.cppBuildConfigurations.getActiveConfig(root);
return {
// See: WorkspaceUriLabelProviderContribution
// It will transform the path to a prettier display (adding a ~, etc).
label: _this.labelProvider.getName(new uri_1.default(root).withScheme('file')),
description: active ? active.name : 'undefined',
value: root,
};
}), { placeholder: 'Select workspace root' })];
});
});
};
/**
* Lists the different options for a given root if specified, first else.
* In this case, the options are to set/unset/create a build configuration.
*
* @param root the workspace root.
*/
CppBuildConfigurationChanger.prototype.selectCppAction = function (root) {
return __awaiter(this, void 0, void 0, function () {
var items, configs, active;
return __generator(this, function (_a) {
items = [];
// Add the 'Create New' item at all times.
items.push(this.createItem);
// Add the 'Reset' item if there currently is an active config.
if (this.cppBuildConfigurations.getActiveConfig(root)) {
items.push(this.resetItem);
}
configs = this.cppBuildConfigurations.getValidConfigs(root);
active = this.cppBuildConfigurations.getActiveConfig(root);
configs.map(function (config) {
items.push({
label: config.name,
description: config.directory,
iconClass: active && cpp_build_configurations_1.equals(config, active) ? 'fa fa-check' : 'fa fa-empty-item',
value: {
name: config.name,
directory: config.directory,
commands: config.commands
},
});
});
return [2 /*return*/, this.quickPick.show(items, { placeholder: 'Select action' })];
});
});
};
/** Create a new build configuration with placeholder values. */
CppBuildConfigurationChanger.prototype.createConfig = function () {
return __awaiter(this, void 0, void 0, function () {
var configs;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
this.commandService.executeCommand(browser_3.CommonCommands.OPEN_PREFERENCES.id, browser_1.PreferenceScope.Workspace);
configs = this.cppBuildConfigurations.getConfigs().slice(0);
configs.push({ name: '', directory: '' });
return [4 /*yield*/, this.preferenceService.set(cpp_build_configurations_1.CPP_BUILD_CONFIGURATIONS_PREFERENCE_KEY, configs, browser_1.PreferenceScope.Workspace)];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
__decorate([
inversify_1.inject(core_1.CommandService),
__metadata("design:type", Object)
], CppBuildConfigurationChanger.prototype, "commandService", void 0);
__decorate([
inversify_1.inject(cpp_build_configurations_1.CppBuildConfigurationManager),
__metadata("design:type", Object)
], CppBuildConfigurationChanger.prototype, "cppBuildConfigurations", void 0);
__decorate([
inversify_1.inject(browser_2.EditorManager),
__metadata("design:type", browser_2.EditorManager)
], CppBuildConfigurationChanger.prototype, "editorManager", void 0);
__decorate([
inversify_1.inject(common_1.FileSystem),
__metadata("design:type", Object)
], CppBuildConfigurationChanger.prototype, "fileSystem", void 0);
__decorate([
inversify_1.inject(browser_3.LabelProvider),
__metadata("design:type", browser_3.LabelProvider)
], CppBuildConfigurationChanger.prototype, "labelProvider", void 0);
__decorate([
inversify_1.inject(quick_pick_service_1.QuickPickService),
__metadata("design:type", Object)
], CppBuildConfigurationChanger.prototype, "quickPick", void 0);
__decorate([
inversify_1.inject(quick_open_service_1.QuickOpenService),
__metadata("design:type", quick_open_service_1.QuickOpenService)
], CppBuildConfigurationChanger.prototype, "quickOpenService", void 0);
__decorate([
inversify_1.inject(browser_1.PreferenceService),
__metadata("design:type", Object)
], CppBuildConfigurationChanger.prototype, "preferenceService", void 0);
__decorate([
inversify_1.inject(browser_4.WorkspaceService),
__metadata("design:type", browser_4.WorkspaceService)
], CppBuildConfigurationChanger.prototype, "workspaceService", void 0);
CppBuildConfigurationChanger = __decorate([
inversify_1.injectable()
], CppBuildConfigurationChanger);
return CppBuildConfigurationChanger;
}());
exports.CppBuildConfigurationChanger = CppBuildConfigurationChanger;
exports.CPP_CATEGORY = 'C/C++';
/**
* Reset active build configuration if applicable.
* Set active build configuration to `None`.
*/
exports.CPP_RESET_BUILD_CONFIGURATION = {
id: 'cpp.resetBuildConfiguration',
category: exports.CPP_CATEGORY,
label: 'Reset Build Configuration'
};
/**
* Create a new build configuration, and trigger opening the preferences widget.
*/
exports.CPP_CREATE_NEW_BUILD_CONFIGURATION = {
id: 'cpp.createNewBuildConfiguration',
category: exports.CPP_CATEGORY,
label: 'Create New Build Configuration'
};
/**
* Open the quick open menu to let the user change the active build configuration.
*/
exports.CPP_CHANGE_BUILD_CONFIGURATION = {
id: 'cpp.change-build-configuration',
category: exports.CPP_CATEGORY,
label: 'Change Build Configuration'
};
var CppBuildConfigurationsContributions = /** @class */ (function () {
function CppBuildConfigurationsContributions() {
}
/**
* Register build configurations commands for C/C++.
* Available commands include:
* - Resetting C/C++ build configurations.
* - Creating new C/C++ build configurations.
* - Updating C/C++ build configurations.
* @param commands the command registry.
*/
CppBuildConfigurationsContributions.prototype.registerCommands = function (commands) {
var _this = this;
commands.registerCommand(exports.CPP_RESET_BUILD_CONFIGURATION, {
isEnabled: function () { return !!_this.cppManager.getActiveConfig(); },
isVisible: function () { return !!_this.cppManager.getActiveConfig(); },
execute: function () { return _this.cppManager.setActiveConfig(undefined); }
});
commands.registerCommand(exports.CPP_CREATE_NEW_BUILD_CONFIGURATION, {
execute: function () { return _this.cppChangeBuildConfiguration.createConfig(); }
});
commands.registerCommand(exports.CPP_CHANGE_BUILD_CONFIGURATION, {
execute: function () { return _this.cppChangeBuildConfiguration.change(); }
});
};
__decorate([
inversify_1.inject(CppBuildConfigurationChanger),
__metadata("design:type", CppBuildConfigurationChanger)
], CppBuildConfigurationsContributions.prototype, "cppChangeBuildConfiguration", void 0);
__decorate([
inversify_1.inject(cpp_build_configurations_1.CppBuildConfigurationManager),
__metadata("design:type", Object)
], CppBuildConfigurationsContributions.prototype, "cppManager", void 0);
CppBuildConfigurationsContributions = __decorate([
inversify_1.injectable()
], CppBuildConfigurationsContributions);
return CppBuildConfigurationsContributions;
}());
exports.CppBuildConfigurationsContributions = CppBuildConfigurationsContributions;
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