@theia/core
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Theia is a cloud & desktop IDE framework implemented in TypeScript.
102 lines • 5.2 kB
TypeScript
import { Disposable, DisposableCollection, PreferenceService } from '../common';
import { MarkdownString } from '../common/markdown-rendering/markdown-string';
import { MarkdownRenderer } from './markdown-rendering/markdown-renderer';
import { OpenerService } from './opener-service';
import '../../src/browser/style/hover-service.css';
export type HoverPosition = 'left' | 'right' | 'top' | 'bottom';
export declare namespace HoverPosition {
function invertIfNecessary(position: HoverPosition, target: DOMRect, host: DOMRect, totalWidth: number, totalHeight: number): HoverPosition;
/**
* Tests whether a hover of the given dimensions fits next to its target in the given
* position without extending beyond the window bounds.
*/
function fits(position: HoverPosition, target: DOMRect, host: DOMRect, totalWidth: number, totalHeight: number): boolean;
}
export interface HoverRequest {
content: string | MarkdownString | HTMLElement;
target: HTMLElement;
/**
* The position where the hover should appear.
* Note that the hover service will try to invert the position (i.e. right -> left)
* if the specified content does not fit in the window next to the target element
*/
position: HoverPosition;
/**
* Additional css classes that should be added to the hover box.
* Used to style certain boxes different e.g. for the extended tab preview.
*/
cssClasses?: string[];
/**
* A function to render a visual preview on the hover.
* Function that takes the desired width and returns a HTMLElement to be rendered.
*/
visualPreview?: (width: number) => HTMLElement | undefined;
/**
* Indicates if the hover contains interactive/clickable items.
* When true, the hover will register a click handler to allow interaction with elements in the hover area.
*/
interactive?: boolean;
/**
* If implemented, this method will be called when the hover is no longer shown or no longer scheduled to be shown.
*/
onHide?(): void;
/**
* When true, the hover will be shown immediately without any delay.
* Useful for explicitly triggered hovers (e.g., on click) where the user expects instant feedback.
* @default false
*/
skipHoverDelay?: boolean;
}
export declare class HoverService {
protected static hostClassName: string;
protected static styleSheetId: string;
protected readonly preferences: PreferenceService;
protected readonly markdownRenderer: MarkdownRenderer;
protected readonly openerService: OpenerService;
protected _hoverHost: HTMLElement | undefined;
/**
* The host of the current hover, which may live in a secondary window's document.
* Resolving against the main document here instead would silently replace the host
* whenever the current hover lives in another document, detaching the dismissal
* listeners and `unRenderHover` from the host that is actually rendered.
*/
protected get hoverHost(): HTMLElement;
/**
* Returns the host element to render hovers into for the given document, creating it if the
* current one belongs to a different document. A host is always created in the document it is
* shown in: adopting a host into another document would let it outlive its window, and touching
* it after that window was closed breaks (and in Electron crashes) the application.
*/
protected getOrCreateHoverHost(targetDocument: Document): HTMLElement;
protected pendingTimeout: Disposable | undefined;
protected hoverTarget: HTMLElement | undefined;
/** Identifies the latest render so that superseded renders can detect they are stale. */
protected renderSequence: number;
protected lastHidHover: number;
protected readonly disposeOnHide: DisposableCollection;
requestHover(request: HoverRequest): void;
/**
* Cancels the hover when the window hosting the target element goes away, e.g. when the
* secondary window containing the target is closed: neither the hover host nor any listeners
* may outlive the document they belong to.
*/
protected listenForWindowClose(target: HTMLElement): void;
protected getHoverDelay(): number;
protected renderHover(request: HoverRequest): Promise<void>;
/**
* Waits for an animation frame in the window hosting the given target element,
* which may be a secondary window whose rendering is independent of the main window's.
*/
protected hostAnimationFrame(target: HTMLElement): Promise<void>;
protected setHostPosition(target: HTMLElement, host: HTMLElement, position: HoverPosition): HoverPosition;
protected listenForMouseOut(): void;
cancelHover(): void;
/**
* Listen for mouse click (mousedown) events and handle them based on hover interactivity.
* For non-interactive hovers, any mousedown cancels the hover immediately.
* For interactive hovers, the hover remains visible to allow interaction with its elements.
*/
protected listenForMouseClick(request: HoverRequest): void;
protected unRenderHover(): void;
}
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