@theia/core
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Theia is a cloud & desktop IDE framework implemented in TypeScript.
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text/typescript
// *****************************************************************************
// Copyright (C) 2018 TypeFox and others.
//
// This program and the accompanying materials are made available under the
// terms of the Eclipse Public License v. 2.0 which is available at
// http://www.eclipse.org/legal/epl-2.0.
//
// This Source Code may also be made available under the following Secondary
// Licenses when the conditions for such availability set forth in the Eclipse
// Public License v. 2.0 are satisfied: GNU General Public License, version 2
// with the GNU Classpath Exception which is available at
// https://www.gnu.org/software/classpath/license.html.
//
// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0
// *****************************************************************************
/* eslint-disable @typescript-eslint/no-explicit-any */
import { WriteBuffer } from '../message-rpc';
import { Uint8ArrayReadBuffer, Uint8ArrayWriteBuffer } from '../message-rpc/uint8-array-message-buffer';
import { AbstractChannel } from '../message-rpc/channel';
import { Socket as ClientSocket } from 'socket.io-client';
import { Socket as ServerSocket } from 'socket.io';
import { Emitter } from 'vscode-languageserver-protocol';
export type WebSocket = ClientSocket | ServerSocket;
/**
* A channel that manages the main websocket connection between frontend and backend. All service channels
* are reusing this main channel. (multiplexing). An {@link IWebSocket} abstraction is used to keep the implementation
* independent of the actual websocket implementation and its execution context (backend vs. frontend).
*/
export class WebSocketChannel extends AbstractChannel {
static wsPath = '/services';
private onDidConnectEmitter = new Emitter<void>();
onDidConnect = this.onDidConnectEmitter.event;
constructor(protected readonly socket: WebSocket) {
super();
socket.on('connect', () => {
this.onDidConnectEmitter.fire();
});
socket.on('disconnect', reason => {
this.onCloseEmitter.fire({
reason: reason
});
});
socket.on('error', reason => this.onErrorEmitter.fire(reason));
socket.on('message', data => {
// In the browser context socketIO receives binary messages as ArrayBuffers.
// So we have to convert them to a Uint8Array before delegating the message to the read buffer.
const buffer = data instanceof ArrayBuffer ? new Uint8Array(data) : data;
this.onMessageEmitter.fire(() => new Uint8ArrayReadBuffer(buffer));
});
}
getWriteBuffer(): WriteBuffer {
const result = new Uint8ArrayWriteBuffer();
result.onCommit(buffer => {
if (this.socket.connected) {
this.socket.send(buffer);
}
});
return result;
}
override close(): void {
this.socket.disconnect();
super.close();
}
}