@theia/core
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Theia is a cloud & desktop IDE framework implemented in TypeScript.
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text/typescript
// *****************************************************************************
// Copyright (C) 2018 TypeFox and others.
//
// This program and the accompanying materials are made available under the
// terms of the Eclipse Public License v. 2.0 which is available at
// http://www.eclipse.org/legal/epl-2.0.
//
// This Source Code may also be made available under the following Secondary
// Licenses when the conditions for such availability set forth in the Eclipse
// Public License v. 2.0 are satisfied: GNU General Public License, version 2
// with the GNU Classpath Exception which is available at
// https://www.gnu.org/software/classpath/license.html.
//
// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0
// *****************************************************************************
/* eslint-disable @typescript-eslint/no-explicit-any */
import { WriteBuffer } from '../message-rpc';
import { Uint8ArrayReadBuffer, Uint8ArrayWriteBuffer } from '../message-rpc/uint8-array-message-buffer';
import { AbstractChannel } from '../message-rpc/channel';
import { Disposable } from '../disposable';
/**
* A channel that manages the main websocket connection between frontend and backend. All service channels
* are reusing this main channel. (multiplexing). An {@link IWebSocket} abstraction is used to keep the implementation
* independent of the actual websocket implementation and its execution context (backend vs. frontend).
*/
export class WebSocketChannel extends AbstractChannel {
static wsPath = '/services';
constructor(protected readonly socket: IWebSocket) {
super();
this.toDispose.push(Disposable.create(() => socket.close()));
socket.onClose((reason, code) => this.onCloseEmitter.fire({ reason, code }));
socket.onClose(() => this.close());
socket.onError(error => this.onErrorEmitter.fire(error));
socket.onMessage(data => this.onMessageEmitter.fire(() => {
// In the browser context socketIO receives binary messages as ArrayBuffers.
// So we have to convert them to a Uint8Array before delegating the message to the read buffer.
const buffer = data instanceof ArrayBuffer ? new Uint8Array(data) : data;
return new Uint8ArrayReadBuffer(buffer);
}));
}
getWriteBuffer(): WriteBuffer {
const result = new Uint8ArrayWriteBuffer();
result.onCommit(buffer => {
if (this.socket.isConnected()) {
this.socket.send(buffer);
}
});
return result;
}
}
/**
* An abstraction that enables reuse of the `{@link WebSocketChannel} class in the frontend and backend
* independent of the actual underlying socket implementation.
*/
export interface IWebSocket {
/**
* Sends the given message over the web socket in binary format.
* @param message The binary message.
*/
send(message: Uint8Array): void;
/**
* Closes the websocket from the local side.
*/
close(): void;
/**
* The connection state of the web socket.
*/
isConnected(): boolean;
/**
* Listener callback to handle incoming messages.
* @param cb The callback.
*/
onMessage(cb: (message: Uint8Array) => void): void;
/**
* Listener callback to handle socket errors.
* @param cb The callback.
*/
onError(cb: (reason: any) => void): void;
/**
* Listener callback to handle close events (Remote side).
* @param cb The callback.
*/
onClose(cb: (reason: string, code?: number) => void): void;
}