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@theia/core

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Theia is a cloud & desktop IDE framework implemented in TypeScript.

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// ***************************************************************************** // Copyright (C) 2018 TypeFox and others. // // This program and the accompanying materials are made available under the // terms of the Eclipse Public License v. 2.0 which is available at // http://www.eclipse.org/legal/epl-2.0. // // This Source Code may also be made available under the following Secondary // Licenses when the conditions for such availability set forth in the Eclipse // Public License v. 2.0 are satisfied: GNU General Public License, version 2 // with the GNU Classpath Exception which is available at // https://www.gnu.org/software/classpath/license.html. // // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0 // ***************************************************************************** /* eslint-disable @typescript-eslint/no-explicit-any */ import { WriteBuffer } from '../message-rpc'; import { Uint8ArrayReadBuffer, Uint8ArrayWriteBuffer } from '../message-rpc/uint8-array-message-buffer'; import { AbstractChannel } from '../message-rpc/channel'; import { Disposable } from '../disposable'; /** * A channel that manages the main websocket connection between frontend and backend. All service channels * are reusing this main channel. (multiplexing). An {@link IWebSocket} abstraction is used to keep the implementation * independent of the actual websocket implementation and its execution context (backend vs. frontend). */ export class WebSocketChannel extends AbstractChannel { static wsPath = '/services'; constructor(protected readonly socket: IWebSocket) { super(); this.toDispose.push(Disposable.create(() => socket.close())); socket.onClose((reason, code) => this.onCloseEmitter.fire({ reason, code })); socket.onClose(() => this.close()); socket.onError(error => this.onErrorEmitter.fire(error)); socket.onMessage(data => this.onMessageEmitter.fire(() => { // In the browser context socketIO receives binary messages as ArrayBuffers. // So we have to convert them to a Uint8Array before delegating the message to the read buffer. const buffer = data instanceof ArrayBuffer ? new Uint8Array(data) : data; return new Uint8ArrayReadBuffer(buffer); })); } getWriteBuffer(): WriteBuffer { const result = new Uint8ArrayWriteBuffer(); result.onCommit(buffer => { if (this.socket.isConnected()) { this.socket.send(buffer); } }); return result; } } /** * An abstraction that enables reuse of the `{@link WebSocketChannel} class in the frontend and backend * independent of the actual underlying socket implementation. */ export interface IWebSocket { /** * Sends the given message over the web socket in binary format. * @param message The binary message. */ send(message: Uint8Array): void; /** * Closes the websocket from the local side. */ close(): void; /** * The connection state of the web socket. */ isConnected(): boolean; /** * Listener callback to handle incoming messages. * @param cb The callback. */ onMessage(cb: (message: Uint8Array) => void): void; /** * Listener callback to handle socket errors. * @param cb The callback. */ onError(cb: (reason: any) => void): void; /** * Listener callback to handle close events (Remote side). * @param cb The callback. */ onClose(cb: (reason: string, code?: number) => void): void; }