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@theia/core

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Theia is a cloud & desktop IDE framework implemented in TypeScript.

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"use strict"; // ***************************************************************************** // Copyright (C) 2018 TypeFox and others. // // This program and the accompanying materials are made available under the // terms of the Eclipse Public License v. 2.0 which is available at // http://www.eclipse.org/legal/epl-2.0. // // This Source Code may also be made available under the following Secondary // Licenses when the conditions for such availability set forth in the Eclipse // Public License v. 2.0 are satisfied: GNU General Public License, version 2 // with the GNU Classpath Exception which is available at // https://www.gnu.org/software/classpath/license.html. // // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-only WITH Classpath-exception-2.0 // ***************************************************************************** Object.defineProperty(exports, "__esModule", { value: true }); exports.WebSocketChannel = void 0; const uint8_array_message_buffer_1 = require("../message-rpc/uint8-array-message-buffer"); const channel_1 = require("../message-rpc/channel"); const disposable_1 = require("../disposable"); /** * A channel that manages the main websocket connection between frontend and backend. All service channels * are reusing this main channel. (multiplexing). An {@link IWebSocket} abstraction is used to keep the implementation * independent of the actual websocket implementation and its execution context (backend vs. frontend). */ class WebSocketChannel extends channel_1.AbstractChannel { constructor(socket) { super(); this.socket = socket; this.toDispose.push(disposable_1.Disposable.create(() => socket.close())); socket.onClose((reason, code) => this.onCloseEmitter.fire({ reason, code })); socket.onClose(() => this.close()); socket.onError(error => this.onErrorEmitter.fire(error)); socket.onMessage(data => this.onMessageEmitter.fire(() => { // In the browser context socketIO receives binary messages as ArrayBuffers. // So we have to convert them to a Uint8Array before delegating the message to the read buffer. const buffer = data instanceof ArrayBuffer ? new Uint8Array(data) : data; return new uint8_array_message_buffer_1.Uint8ArrayReadBuffer(buffer); })); } getWriteBuffer() { const result = new uint8_array_message_buffer_1.Uint8ArrayWriteBuffer(); result.onCommit(buffer => { if (this.socket.isConnected()) { this.socket.send(buffer); } }); return result; } } exports.WebSocketChannel = WebSocketChannel; WebSocketChannel.wsPath = '/services'; //# sourceMappingURL=web-socket-channel.js.map