@thednp/bezier-easing
Version:
🍬 A Typescript based cubic-bezier easing functions factory for KUTE.js based on UnitBezier
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Markdown
## CubicBezier
[](https://coveralls.io/github/thednp/bezier-easing)
[](https://github.com/thednp/bezier-easing/actions/workflows/ci.yml)
[](https://www.typescriptlang.org/)
[](https://vitest.dev/)
[](https://github.com/vitejs)
A Typescript sourced cubic-bezier class to create easing functions as used in [KUTE.js](https://github.com/thednp/kute.js). The module is based on UnitBezier by Apple, a piece of code found on [Codepen](https://codepen.io/jwdunn/pen/VJGzNm).
## Install
```js
npm install @thednp/bezier-easing
```
## Usage
```js
import CubicBezier from '@thednp/bezier-easing';
const easeCubicInOut = new CubicBezier(0.645, 0.045, 0.355, 1);
const moveItRight = KUTE.to(
someTarget,
{ translateX: 150 },
{ easing: easingCubicInOut }
);
```
_Note: if you're using KUTE.js, you don't have to install this module, the above is just an example on what it does and how to use it._
By default, new easing functions get a name with the parameters. EG: `cubic-bezier(0.645,0.045,0.335,1)`
However, you can set your own unique name like so:
```js
const easeCubicInOut = new CubicBezier(0.645, 0.045, 0.355, 1, 'myCubicOut')
```
You can use CubicBezier in combination with other libraries like [D3](https://github.com/d3), [Three.js](https://github.com/mrdoob/three.js), [Tween.js](https://github.com/tweenjs/tween.js) and [GSAP](https://greensock.com/gsap/) of course.
## Run the tests suite (new)
* [Download](https://github.com/thednp/bezier-easing/archive/refs/heads/master.zip) the package from Github;
* unpack/unzip and open the folder with your editor;
* open your terminal and navigate to the root of the unpacked folder;
* run `npm install` or `npm update`, takes a few minutes to download the Electron browser;
* run `npm run test-ui` to open the test in UI mode OR `npm run test` to run the tests in headless mode.
## License
MIT License