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@theatrejs/theatrejs

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🎮 A JavaScript 2D Game Engine focused on creating pixel art games.

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/** * @module STORAGE */ /** * Gets the stored data with the given name. * @param {string} $name The name of the stored data to get. * @returns {any} * * @memberof module:STORAGE */ function get($name) { const value = window.localStorage.getItem($name); if (value === null) { return undefined; } return JSON.parse(value); } /** * Checks if the storage has data stored with the given name. * @param {string} $name The name of the stored data to check. * @returns {boolean} * * @memberof module:STORAGE */ function has($name) { const value = window.localStorage.getItem($name); if (value === null) { return false; } return true; } /** * Removes the stored data with the given name. * @param {string} $name The name of the stored data to remove. * * @memberof module:STORAGE */ function remove($name) { window.localStorage.removeItem($name); } /** * Sets the data to store with the given name. * @param {string} $name The name of the data to store. * @param {any} $value The value of the data to store. * * @memberof module:STORAGE */ function set($name, $value) { const value = JSON.stringify($value); if (typeof value === 'undefined') { return; } window.localStorage.setItem($name, value); } export { get, has, remove, set };