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@theatrejs/theatrejs

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🎮 A JavaScript 2D Game Engine focused on creating pixel art games.

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/** * @module EVENT_TYPES/POINTER */ /** * The pointer 'POINTER_ANALOG' event type. * @type {'pointeranalog'} * @constant * * @memberof module:EVENT_TYPES/POINTER */ const POINTER_ANALOG = 'pointeranalog'; /** * The pointer 'POINTER_DOWN' event type. * @type {'pointerdown'} * @constant * * @memberof module:EVENT_TYPES/POINTER */ const POINTER_DOWN = 'pointerdown'; /** * The pointer 'POINTER_ENTER' event type. * @type {'pointerenter'} * @constant * * @memberof module:EVENT_TYPES/POINTER */ const POINTER_ENTER = 'pointerenter'; /** * The pointer 'POINTER_LEAVE' event type. * @type {'pointerleave'} * @constant * * @memberof module:EVENT_TYPES/POINTER */ const POINTER_LEAVE = 'pointerleave'; /** * The pointer 'POINTER_MOVE' event type. * @type {'pointermove'} * @constant * * @memberof module:EVENT_TYPES/POINTER */ const POINTER_MOVE = 'pointermove'; /** * The pointer 'POINTER_UP' event type. * @type {'pointerup'} * @constant * * @memberof module:EVENT_TYPES/POINTER */ const POINTER_UP = 'pointerup'; export { POINTER_ANALOG, POINTER_DOWN, POINTER_ENTER, POINTER_LEAVE, POINTER_MOVE, POINTER_UP };