@theatrejs/theatrejs
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🎮 A JavaScript 2D Game Engine focused on creating pixel art games.
38 lines (32 loc) • 610 B
JavaScript
/**
* @module EVENT_TYPES/GRAVITY
*/
/**
* The gravity 'GRAVITY_ANALOG' event type.
* @type {'gravityanalog'}
* @constant
*
* @memberof module:EVENT_TYPES/GRAVITY
*/
const GRAVITY_ANALOG = 'gravityanalog';
/**
* The gravity 'GRAVITY_DOWN' event type.
* @type {'gravitydown'}
* @constant
*
* @memberof module:EVENT_TYPES/GRAVITY
*/
const GRAVITY_DOWN = 'gravitydown';
/**
* The gravity 'GRAVITY_UP' event type.
* @type {'gravityup'}
* @constant
*
* @memberof module:EVENT_TYPES/GRAVITY
*/
const GRAVITY_UP = 'gravityup';
export {
GRAVITY_ANALOG,
GRAVITY_DOWN,
GRAVITY_UP
};