@testing-library/user-event
Version:
Fire events the same way the user does
130 lines (127 loc) • 5.04 kB
JavaScript
import '../../utils/dataTransfer/Clipboard.js';
import { getTreeDiff } from '../../utils/misc/getTreeDiff.js';
import { assertPointerEvents, hasPointerEvents } from '../../utils/pointer/cssPointerEvents.js';
import { isDifferentPointerPosition } from './shared.js';
import { getMouseEventButton } from './buttons.js';
function _define_property(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
class Pointer {
init(instance) {
const target = this.getTarget(instance);
const [, enter] = getTreeDiff(null, target);
const init = this.getEventInit();
assertPointerEvents(instance, target);
instance.dispatchUIEvent(target, 'pointerover', init);
enter.forEach((el)=>instance.dispatchUIEvent(el, 'pointerenter', init));
return this;
}
move(instance, position) {
const prevPosition = this.position;
const prevTarget = this.getTarget(instance);
this.position = position;
if (!isDifferentPointerPosition(prevPosition, position)) {
return;
}
const nextTarget = this.getTarget(instance);
const init = this.getEventInit(-1);
const [leave, enter] = getTreeDiff(prevTarget, nextTarget);
return {
leave: ()=>{
if (hasPointerEvents(instance, prevTarget)) {
if (prevTarget !== nextTarget) {
instance.dispatchUIEvent(prevTarget, 'pointerout', init);
leave.forEach((el)=>instance.dispatchUIEvent(el, 'pointerleave', init));
}
}
},
enter: ()=>{
assertPointerEvents(instance, nextTarget);
if (prevTarget !== nextTarget) {
instance.dispatchUIEvent(nextTarget, 'pointerover', init);
enter.forEach((el)=>instance.dispatchUIEvent(el, 'pointerenter', init));
}
},
move: ()=>{
instance.dispatchUIEvent(nextTarget, 'pointermove', init);
}
};
}
down(instance, button = 0) {
if (this.isDown) {
return;
}
const target = this.getTarget(instance);
assertPointerEvents(instance, target);
this.isDown = true;
this.isPrevented = !instance.dispatchUIEvent(target, 'pointerdown', this.getEventInit(button));
}
up(instance, button = 0) {
if (!this.isDown) {
return;
}
const target = this.getTarget(instance);
assertPointerEvents(instance, target);
this.isPrevented = false;
this.isDown = false;
instance.dispatchUIEvent(target, 'pointerup', this.getEventInit(button));
}
release(instance) {
const target = this.getTarget(instance);
const [leave] = getTreeDiff(target, null);
const init = this.getEventInit();
// Currently there is no PointerEventsCheckLevel that would
// make this check not use the *asserted* cached value from `up`.
/* istanbul ignore else */ if (hasPointerEvents(instance, target)) {
instance.dispatchUIEvent(target, 'pointerout', init);
leave.forEach((el)=>instance.dispatchUIEvent(el, 'pointerleave', init));
}
this.isCancelled = true;
}
getTarget(instance) {
var _this_position_target;
return (_this_position_target = this.position.target) !== null && _this_position_target !== undefined ? _this_position_target : instance.config.document.body;
}
getEventInit(/**
* The `button` that caused the event.
*
* This should be `-1` if the event is not caused by a button or touch/pen contact,
* e.g. a moving pointer.
*/ button) {
return {
...this.position.coords,
pointerId: this.pointerId,
pointerType: this.pointerType,
isPrimary: this.isPrimary,
button: getMouseEventButton(button),
buttons: this.buttons.getButtons()
};
}
constructor({ pointerId, pointerType, isPrimary }, buttons){
_define_property(this, "pointerId", undefined);
_define_property(this, "pointerType", undefined);
_define_property(this, "isPrimary", undefined);
_define_property(this, "buttons", undefined);
_define_property(this, "isMultitouch", false);
_define_property(this, "isCancelled", false);
_define_property(this, "isDown", false);
_define_property(this, "isPrevented", false);
_define_property(this, "position", {});
this.pointerId = pointerId;
this.pointerType = pointerType;
this.isPrimary = isPrimary;
this.isMultitouch = !isPrimary;
this.buttons = buttons;
}
}
export { Pointer };