@testing-library/user-event
Version:
Fire events the same way the user does
45 lines (41 loc) • 1.48 kB
JavaScript
'use strict';
var keyboard = require('./keyboard.js');
var index = require('./pointer/index.js');
function _define_property(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
/**
* @internal Do not create/alter this by yourself as this type might be subject to changes.
*/ class System {
getUIEventModifiers() {
return {
altKey: this.keyboard.modifiers.Alt,
ctrlKey: this.keyboard.modifiers.Control,
metaKey: this.keyboard.modifiers.Meta,
shiftKey: this.keyboard.modifiers.Shift,
modifierAltGraph: this.keyboard.modifiers.AltGraph,
modifierCapsLock: this.keyboard.modifiers.CapsLock,
modifierFn: this.keyboard.modifiers.Fn,
modifierFnLock: this.keyboard.modifiers.FnLock,
modifierNumLock: this.keyboard.modifiers.NumLock,
modifierScrollLock: this.keyboard.modifiers.ScrollLock,
modifierSymbol: this.keyboard.modifiers.Symbol,
modifierSymbolLock: this.keyboard.modifiers.SymbolLock
};
}
constructor(){
_define_property(this, "keyboard", new keyboard.KeyboardHost(this));
_define_property(this, "pointer", new index.PointerHost(this));
}
}
exports.System = System;