@testing-library/user-event
Version:
Fire events the same way the user does
46 lines (42 loc) • 1.99 kB
JavaScript
require('../utils/dataTransfer/Clipboard.js');
var readNextDescriptor = require('../utils/keyDef/readNextDescriptor.js');
/**
* Parse key definitions per `keyboardMap`
*
* Keys can be referenced by `{key}` or `{special}` as well as physical locations per `[code]`.
* Everything else will be interpreted as a typed character - e.g. `a`.
* Brackets `{` and `[` can be escaped by doubling - e.g. `foo[[bar` translates to `foo[bar`.
* Keeping the key pressed can be written as `{key>}`.
* When keeping the key pressed you can choose how long (how many keydown and keypress) the key is pressed `{key>3}`.
* You can then release the key per `{key>3/}` or keep it pressed and continue with the next key.
*/ function parseKeyDef(keyboardMap, text) {
const defs = [];
do {
const { type, descriptor, consumedLength, releasePrevious, releaseSelf = true, repeat } = readNextDescriptor.readNextDescriptor(text, 'keyboard');
var _keyboardMap_find;
const keyDef = (_keyboardMap_find = keyboardMap.find((def)=>{
if (type === '[') {
var _def_code;
return ((_def_code = def.code) === null || _def_code === undefined ? undefined : _def_code.toLowerCase()) === descriptor.toLowerCase();
} else if (type === '{') {
var _def_key;
return ((_def_key = def.key) === null || _def_key === undefined ? undefined : _def_key.toLowerCase()) === descriptor.toLowerCase();
}
return def.key === descriptor;
})) !== null && _keyboardMap_find !== undefined ? _keyboardMap_find : {
key: 'Unknown',
code: 'Unknown',
[type === '[' ? 'code' : 'key']: descriptor
};
defs.push({
keyDef,
releasePrevious,
releaseSelf,
repeat
});
text = text.slice(consumedLength);
}while (text)
return defs;
}
exports.parseKeyDef = parseKeyDef;
;