@tensorflow/tfjs-core
Version:
Hardware-accelerated JavaScript library for machine intelligence
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TypeScript
/// <amd-module name="@tensorflow/tfjs-core/dist/ops/conv3d_transpose" />
/**
* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
import { Tensor4D, Tensor5D } from '../tensor';
import { TensorLike } from '../types';
/**
* Computes the transposed 3D convolution of a volume, also known as a
* deconvolution.
*
* @param x The input image, of rank 5 or rank 4, of shape
* `[batch, depth, height, width, inDepth]`. If rank 4, batch of 1 is assumed.
* @param filter The filter, rank 4, of shape
* `[depth, filterHeight, filterWidth, outDepth, inDepth]`.
* `inDepth` must match `inDepth` in `x`.
* @param outputShape Output shape, of rank 5 or rank 4:
* `[batch, depth, height, width, outDepth]`. If rank 3, batch of 1 is
* assumed.
* @param strides The strides of the original convolution:
* `[strideDepth, strideHeight, strideWidth]`.
* @param pad The type of padding algorithm used in the non-transpose version
* of the op.
*
* @doc {heading: 'Operations', subheading: 'Convolution'}
*/
declare function conv3dTranspose_<T extends Tensor4D | Tensor5D>(x: T | TensorLike, filter: Tensor5D | TensorLike, outputShape: [
number,
number,
number,
number,
number
] | [number, number, number, number], strides: [number, number, number] | number, pad: 'valid' | 'same'): T;
export declare const conv3dTranspose: typeof conv3dTranspose_;
export {};