@tensorflow/tfjs-core
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Hardware-accelerated JavaScript library for machine intelligence
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text/typescript
/**
* @license
* Copyright 2017 Google Inc. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
import {Conv2DInfo, Conv3DInfo} from '../../ops/conv_util';
import {GPGPUProgram} from './gpgpu_math';
export class Conv2DDerFilterProgram implements GPGPUProgram {
variableNames = ['x', 'dy'];
outputShape: number[];
userCode: string;
constructor(convInfo: Conv2DInfo) {
this.outputShape = convInfo.filterShape;
const strideHeight = convInfo.strideHeight;
const strideWidth = convInfo.strideWidth;
const padTop = convInfo.padInfo.top;
const padLeft = convInfo.padInfo.left;
const isChannelsLast = convInfo.dataFormat === 'channelsLast';
this.userCode = `
void main() {
ivec4 coords = getOutputCoords();
int wR = coords.x;
int wC = coords.y;
int d1 = coords.z;
int d2 = coords.w;
// Convolve x(?, ?, d1) with dy(:, :, d2) to get dw(wR, wC, d1, d2).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int b = 0; b < ${convInfo.batchSize}; b++) {
for (int yR = 0; yR < ${convInfo.outHeight}; yR++) {
int xR = wR + yR * ${strideHeight} - ${padTop};
if (xR < 0 || xR >= ${convInfo.inHeight}) {
continue;
}
for (int yC = 0; yC < ${convInfo.outWidth}; yC++) {
int xC = wC + yC * ${strideWidth} - ${padLeft};
if (xC < 0 || xC >= ${convInfo.inWidth}) {
continue;
}
if (${isChannelsLast}) {
float dyValue = getDy(b, yR, yC, d2);
float xValue = getX(b, xR, xC, d1);
dotProd += (xValue * dyValue);
} else {
float dyValue = getDy(b, d2, yR, yC);
float xValue = getX(b, d1, xR, xC);
dotProd += (xValue * dyValue);
}
}
}
}
setOutput(dotProd);
}
`;
}
}
export class Conv2DDerInputProgram implements GPGPUProgram {
variableNames = ['dy', 'W'];
outputShape: number[];
userCode: string;
constructor(convInfo: Conv2DInfo) {
this.outputShape = convInfo.inShape;
const filterHeight = convInfo.filterHeight;
const filterWidth = convInfo.filterWidth;
const strideHeight = convInfo.strideHeight;
const strideWidth = convInfo.strideWidth;
const isChannelsLast = convInfo.dataFormat === 'channelsLast';
const padTop = filterHeight - 1 - convInfo.padInfo.top;
const padLeft = filterWidth - 1 - convInfo.padInfo.left;
const rowDim = isChannelsLast ? 1 : 2;
const colDim = isChannelsLast ? 2 : 3;
const channelDim = isChannelsLast ? 3 : 1;
this.userCode = `
const ivec2 pads = ivec2(${padTop}, ${padLeft});
void main() {
ivec4 coords = getOutputCoords();
int batch = coords[0];
int d1 = coords[${channelDim}];
ivec2 dyCorner = ivec2(coords[${rowDim}], coords[${colDim}]) - pads;
int dyRCorner = dyCorner.x;
int dyCCorner = dyCorner.y;
// Convolve dy(?, ?, d2) with w(:, :, d1, d2) to compute dx(xR, xC, d1).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wR = 0; wR < ${filterHeight}; wR++) {
float dyR = float(dyRCorner + wR) / ${strideHeight}.0;
if (dyR < 0.0 || dyR >= ${convInfo.outHeight}.0 || fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
int wRPerm = ${filterHeight} - 1 - wR;
for (int wC = 0; wC < ${filterWidth}; wC++) {
float dyC = float(dyCCorner + wC) / ${strideWidth}.0;
if (dyC < 0.0 || dyC >= ${convInfo.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
int wCPerm = ${filterWidth} - 1 - wC;
for (int d2 = 0; d2 < ${convInfo.outChannels}; d2++) {
if (${isChannelsLast}) {
float xValue = getDy(batch, idyR, idyC, d2);
float wValue = getW(wRPerm, wCPerm, d1, d2);
dotProd += xValue * wValue;
} else {
float xValue = getDy(batch, d2, idyR, idyC);
float wValue = getW(wRPerm, wCPerm, d1, d2);
dotProd += xValue * wValue;
}
}
}
}
setOutput(dotProd);
}
`;
}
}
export class Conv3DDerFilterProgram implements GPGPUProgram {
variableNames = ['x', 'dy'];
outputShape: number[];
userCode: string;
constructor(convInfo: Conv3DInfo) {
this.outputShape = convInfo.filterShape;
const strideDepth = convInfo.strideDepth;
const strideHeight = convInfo.strideHeight;
const strideWidth = convInfo.strideWidth;
const padFront = convInfo.padInfo.front;
const padTop = convInfo.padInfo.top;
const padLeft = convInfo.padInfo.left;
this.userCode = `
void main() {
ivec5 coords = getOutputCoords();
int wF = coords.x;
int wR = coords.y;
int wC = coords.z;
int d1 = coords.w;
int d2 = coords.u;
float dotProd = 0.0;
for (int b = 0; b < ${convInfo.batchSize}; b++) {
for (int yF = 0; yF < ${convInfo.outDepth}; yF++) {
int xF = wF + yF * ${strideDepth} - ${padFront};
if (xF < 0 || xF >= ${convInfo.inDepth}) {
continue;
}
for (int yR = 0; yR < ${convInfo.outHeight}; yR++) {
int xR = wR + yR * ${strideHeight} - ${padTop};
if (xR < 0 || xR >= ${convInfo.inHeight}) {
continue;
}
for (int yC = 0; yC < ${convInfo.outWidth}; yC++) {
int xC = wC + yC * ${strideWidth} - ${padLeft};
if (xC < 0 || xC >= ${convInfo.inWidth}) {
continue;
}
float dyValue = getDy(b, yF, yR, yC, d2);
float xValue = getX(b, xF, xR, xC, d1);
dotProd += (xValue * dyValue);
}
}
}
}
setOutput(dotProd);
}
`;
}
}
export class Conv3DDerInputProgram implements GPGPUProgram {
variableNames = ['dy', 'W'];
outputShape: number[];
userCode: string;
constructor(convInfo: Conv3DInfo) {
this.outputShape = convInfo.inShape;
const filterDepth = convInfo.filterDepth;
const filterHeight = convInfo.filterHeight;
const filterWidth = convInfo.filterWidth;
const strideDepth = convInfo.strideDepth;
const strideHeight = convInfo.strideHeight;
const strideWidth = convInfo.strideWidth;
const padFront = filterDepth - 1 - convInfo.padInfo.front;
const padTop = filterHeight - 1 - convInfo.padInfo.top;
const padLeft = filterWidth - 1 - convInfo.padInfo.left;
this.userCode = `
const ivec3 pads = ivec3(${padFront}, ${padTop}, ${padLeft});
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int d1 = coords.u;
ivec3 dyCorner = ivec3(coords.y, coords.z, coords.w) - pads;
int dyFCorner = dyCorner.x;
int dyRCorner = dyCorner.y;
int dyCCorner = dyCorner.z;
float dotProd = 0.0;
for (int wF = 0; wF < ${filterDepth}; wF++) {
float dyF = float(dyFCorner + wF) / ${strideDepth}.0;
if (dyF < 0.0 || dyF >= ${convInfo.outDepth}.0 || fract(dyF) > 0.0) {
continue;
}
int idyF = int(dyF);
int wFPerm = ${filterDepth} - 1 - wF;
for (int wR = 0; wR < ${filterHeight}; wR++) {
float dyR = float(dyRCorner + wR) / ${strideHeight}.0;
if (dyR < 0.0 || dyR >= ${convInfo.outHeight}.0 ||
fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
int wRPerm = ${filterHeight} - 1 - wR;
for (int wC = 0; wC < ${filterWidth}; wC++) {
float dyC = float(dyCCorner + wC) / ${strideWidth}.0;
if (dyC < 0.0 || dyC >= ${convInfo.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
int wCPerm = ${filterWidth} - 1 - wC;
for (int d2 = 0; d2 < ${convInfo.outChannels}; d2++) {
float xValue = getDy(batch, idyF, idyR, idyC, d2);
float wValue = getW(wFPerm, wRPerm, wCPerm, d1, d2);
dotProd += xValue * wValue;
}
}
}
}
setOutput(dotProd);
}
`;
}
}