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@tensorflow/tfjs-core

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Hardware-accelerated JavaScript library for machine intelligence

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/** * @license * Copyright 2017 Google Inc. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ============================================================================= */ import {GPGPUProgram} from './gpgpu_math'; import {getCoordsDataType} from './shader_compiler'; export class TileProgram implements GPGPUProgram { variableNames = ['A']; outputShape: number[]; userCode: string; rank: number; constructor(aShape: number[], reps: number[]) { const outputShape: number[] = new Array(aShape.length); for (let i = 0; i < outputShape.length; i++) { outputShape[i] = aShape[i] * reps[i]; } this.outputShape = outputShape; this.rank = outputShape.length; const dtype = getCoordsDataType(this.rank); const sourceCoords = getSourceCoords(aShape); this.userCode = ` void main() { ${dtype} resRC = getOutputCoords(); setOutput(getA(${sourceCoords})); } `; } } function getSourceCoords(aShape: number[]): string { const rank = aShape.length; if (rank > 5) { throw Error(`Tile for rank ${rank} is not yet supported`); } if (rank === 1) { return `imod(resRC, ${aShape[0]})`; } const currentCoords = ['resRC.x', 'resRC.y', 'resRC.z', 'resRC.w', 'resRC.u']; const sourceCoords = []; for (let i = 0; i < aShape.length; i++) { sourceCoords.push(`imod(${currentCoords[i]}, ${aShape[i]})`); } return sourceCoords.join(); }