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@tensorflow/tfjs-core

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Hardware-accelerated JavaScript library for machine intelligence

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var util = require("../../util"); var DepthwiseConvPacked2DProgram = (function () { function DepthwiseConvPacked2DProgram(convInfo) { this.variableNames = ['x', 'W']; this.usesPackedTextures = true; this.outputShape = convInfo.outShape; var xNumRows = convInfo.inHeight; var xNumCols = convInfo.inWidth; var padTop = convInfo.padInfo.top; var padLeft = convInfo.padInfo.left; var strideHeight = convInfo.strideHeight; var strideWidth = convInfo.strideWidth; var dilationHeight = convInfo.dilationHeight; var dilationWidth = convInfo.dilationWidth; var filterHeight = convInfo.filterHeight; var filterWidth = convInfo.filterWidth; var texelsAcross = filterWidth; var mainLoop = "int xR; int xC; int xCOffset;"; for (var r = 0; r < filterHeight; r++) { for (var c = 0; c < filterWidth; c++) { mainLoop += "\n vec4 xTexelR" + r + "C" + c * 2 + " = vec4(0.);\n vec4 wR" + r + "C" + c + " = vec4(0.);\n vec4 xR" + r + "C" + c + " = vec4(0.);"; } } for (var r = 0; r < filterHeight; r++) { for (var texelC = 0; texelC < texelsAcross; texelC++) { var c = texelC * 2; mainLoop += "\n xR = xRCorner + " + r * dilationHeight + ";\n xC = xCCorner + " + c * dilationWidth + ";\n "; if (strideWidth === 1) { if (c < filterWidth) { if (padLeft % 2 === 1) { mainLoop += "\n xCOffset = xC + 1;\n if(xR >= 0 && xR < " + xNumRows + " && xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n xTexelR" + r + "C" + c + " = getX(batch, xR, xCOffset, d1);\n } else {\n xTexelR" + r + "C" + c + " = vec4(0.);\n }\n\n xCOffset = xC + 1 - 2;\n if(xR >= 0 && xR < " + xNumRows + " && xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n vec4 previous = getX(batch, xR, xCOffset, d1);\n xR" + r + "C" + c + " = vec4(previous.zw, xTexelR" + r + "C" + c + ".xy);\n } else {\n xR" + r + "C" + c + " = vec4(0, 0, xTexelR" + r + "C" + c + ".xy);\n }\n "; } else { mainLoop += "\n if(xR >= 0 && xR < " + xNumRows + " && xC >= 0 && xC < " + xNumCols + ") {\n xTexelR" + r + "C" + c + " = getX(batch, xR, xC, d1);\n } else {\n xTexelR" + r + "C" + c + " = vec4(0.);\n }\n\n xR" + r + "C" + c + " = xTexelR" + r + "C" + c + ";\n "; } if (c + 1 < filterWidth) { var nextTexelOffset = padLeft % 2 === 0 ? util.nearestLargerEven(dilationWidth) : dilationWidth; if ((dilationWidth % 2 === 0 && padLeft % 2 === 1) || (dilationWidth % 2 !== 0 && padLeft % 2 !== 1)) { mainLoop += "\n xCOffset = xC + " + padLeft % 2 + " + " + nextTexelOffset + ";\n\n if(xR >= 0 && xR < " + xNumRows + " &&\n xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n xTexelR" + r + "C" + (c + 2) + " = getX(batch, xR, xCOffset, d1);\n }\n "; if (dilationWidth > 1) { mainLoop += "\n xCOffset -= 2;\n if(xR >= 0 && xR < " + xNumRows + " &&\n xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n xTexelR" + r + "C" + c + " = getX(batch, xR, xCOffset, d1);\n } else {\n xTexelR" + r + "C" + c + " = vec4(0.);\n }\n "; } mainLoop += "\n xR" + r + "C" + (c + 1) + " = vec4(\n xTexelR" + r + "C" + c + ".zw, xTexelR" + r + "C" + (c + 2) + ".xy);\n "; } else { mainLoop += "\n xCOffset = xC + " + nextTexelOffset + ";\n\n if(xR >= 0 && xR < " + xNumRows + " &&\n xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n xTexelR" + r + "C" + (c + 2) + " = getX(batch, xR, xCOffset, d1);\n }\n\n xR" + r + "C" + (c + 1) + " = xTexelR" + r + "C" + (c + 2) + ";\n "; } } } } else { if (c < filterWidth) { mainLoop += "\n if(xR >= 0 && xR < " + xNumRows + ") {\n "; if (padLeft % 2 === 1) { mainLoop += "\n xCOffset = xC + 1 - " + strideWidth + ";\n if(xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n xTexelR" + r + "C" + c + " = getX(batch, xR, xCOffset, d1);\n } else {\n xTexelR" + r + "C" + c + " = vec4(0.);\n }\n\n if(xC + 1 >= 0 && xC + 1 < " + xNumCols + ") {\n xTexelR" + r + "C" + (c + 2) + " = getX(batch, xR, xC + 1, d1);\n } else {\n xTexelR" + r + "C" + (c + 2) + " = vec4(0.);\n }\n\n xR" + r + "C" + c + " = vec4(\n xTexelR" + r + "C" + c + ".zw, xTexelR" + r + "C" + (c + 2) + ".zw);\n "; if (c + 1 < filterWidth) { mainLoop += "\n vec4 final = vec4(0.);\n xCOffset = xC + 1 + " + strideWidth + ";\n if(xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n final = getX(batch, xR, xCOffset, d1);\n }\n xR" + r + "C" + (c + 1) + " = vec4(xTexelR" + r + "C" + (c + 2) + ".xy, final.xy);\n "; } } else { mainLoop += "\n if(xC >= 0 && xC < " + xNumCols + ") {\n xTexelR" + r + "C" + c + " = getX(batch, xR, xC, d1);\n } else {\n xTexelR" + r + "C" + c + " = vec4(0.);\n }\n\n xCOffset = xC + " + strideWidth + ";\n if(xCOffset >= 0 && xCOffset < " + xNumCols + ") {\n xTexelR" + r + "C" + (c + 2) + " = getX(batch, xR, xCOffset, d1);\n } else {\n xTexelR" + r + "C" + (c + 2) + " = vec4(0.);\n }\n\n xR" + r + "C" + c + " = vec4(\n xTexelR" + r + "C" + c + ".xy, xTexelR" + r + "C" + (c + 2) + ".xy);\n "; if (c + 1 < filterWidth) { mainLoop += "\n xR" + r + "C" + (c + 1) + " = vec4(\n xTexelR" + r + "C" + c + ".zw, xTexelR" + r + "C" + (c + 2) + ".zw);\n "; } } mainLoop += "}"; } } if (c < filterWidth) { mainLoop += "\n vec4 wTexelR" + r + "C" + c + " = getW(" + r + ", " + c + ", d1, q);\n wR" + r + "C" + c + " = vec4(wTexelR" + r + "C" + c + ".xz, wTexelR" + r + "C" + c + ".xz);\n "; if (c + 1 < filterWidth) { mainLoop += "\n vec4 wTexelR" + r + "C" + (c + 1) + " = getW(" + r + ", " + (c + 1) + ", d1, q);\n wR" + r + "C" + (c + 1) + " =\n vec4(wTexelR" + r + "C" + (c + 1) + ".xz, wTexelR" + r + "C" + (c + 1) + ".xz);"; } } } } for (var r = 0; r < filterHeight; r++) { for (var c = 0; c < filterWidth; c++) { mainLoop += "result += xR" + r + "C" + c + " * wR" + r + "C" + c + ";"; } } this.userCode = "\n const ivec2 strides = ivec2(" + strideHeight + ", " + strideWidth + ");\n const ivec2 pads = ivec2(" + padTop + ", " + padLeft + ");\n\n void main() {\n\n ivec4 coords = getOutputCoords();\n int batch = coords.x;\n ivec2 xRCCorner = coords.yz * strides - pads;\n int d2 = coords.w;\n int d1 = d2;\n int q = 0;\n int xRCorner = xRCCorner.x;\n int xCCorner = xRCCorner.y;\n\n vec4 result = vec4(0.);\n\n " + mainLoop + "\n\n setOutput(result);\n }\n "; } return DepthwiseConvPacked2DProgram; }()); exports.DepthwiseConvPacked2DProgram = DepthwiseConvPacked2DProgram; //# sourceMappingURL=conv_packed_gpu_depthwise.js.map