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@tendrock/lib

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A lib under the Tendrock system for Minecraft Bedrock Script API

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import { Dimension, Entity, EntityEquippableComponent, EntityType, EquipmentSlot, ItemStack, Vector2, Vector3 } from '@minecraft/server'; import { DamageSlotItemStackOptions, ItemDamageResult, SetSlotItemDamageOptions } from '../../api'; export interface EntitySpawnOptions { rotation?: Vector2; spawnEvent?: string; nameTag?: string; } export declare class EntityUtils { static summonEntity(dimension: Dimension, location: Vector3, entityType: EntityType, options: EntitySpawnOptions): boolean; static hasEntities(dimension: Dimension, location: Vector3): boolean; static hasEntity(dimension: Dimension, location: Vector3): boolean; static hasSingleEntity(dimension: Dimension, location: Vector3): boolean; static getEntitiesAt(dimension: Dimension, location: Vector3): Entity[]; static getContainer(entity: Entity): import("@minecraft/server").Container; static getEquippable(entity: Entity): EntityEquippableComponent; static getEquipment(entity: Entity, equipmentSlot: EquipmentSlot): ItemStack; private static _consumeItemStackImpl; static consumeEquipmentItem(entity: Entity, equipmentSlot: EquipmentSlot, amount?: number): boolean; static consumeItem(entity: Entity, slot: number, amount?: number): boolean; static damageItem(entity: Entity, slot: number, amount?: number, options?: DamageSlotItemStackOptions): ItemDamageResult; static setItemDamage(entity: Entity, slot: number, damage: number, options?: SetSlotItemDamageOptions): ItemDamageResult; static trySetItemDamage(entity: Entity, slot: number, damage: number, options?: SetSlotItemDamageOptions): ItemDamageResult; }