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@technobuddha/library

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"use strict"; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spreadArray = (this && this.__spreadArray) || function (to, from) { for (var i = 0, il = from.length, j = to.length; i < il; i++, j++) to[j] = from[i]; return to; }; var __values = (this && this.__values) || function(o) { var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0; if (m) return m.call(o); if (o && typeof o.length === "number") return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined."); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.PriorityQueue = void 0; /** * A simple priority queue */ var PriorityQueue = /** @class */ (function () { /** * @param comparator Function to compare two elements and puts them in priority order. Takes two elements as arguments and returns a number greater, less * then or equal to zero. * @param contents Initial contents of the queue */ function PriorityQueue(comparator, contents) { this.comparator = comparator; this.contents = Array.from(contents !== null && contents !== void 0 ? contents : []); this.sorted = false; } PriorityQueue.prototype.sort = function () { this.contents.sort(this.comparator); this.sorted = true; }; /** * Add an element to the queue * @param o element to be added */ PriorityQueue.prototype.push = function () { var _a; var o = []; for (var _i = 0; _i < arguments.length; _i++) { o[_i] = arguments[_i]; } (_a = this.contents).push.apply(_a, __spreadArray([], __read(o))); this.sorted = false; }; /** * Return and remove the highest priority item from the queue * * @returns queue element */ PriorityQueue.prototype.pop = function () { if (!this.sorted) this.sort(); return this.contents.shift(); }; /** * Iterate through all elements in the queue * * @returns generator function */ PriorityQueue.prototype[Symbol.iterator] = function () { return __generator(this, function (_a) { switch (_a.label) { case 0: if (!this.sorted) this.sort(); return [5 /*yield**/, __values(this.contents)]; case 1: _a.sent(); return [2 /*return*/]; } }); }; Object.defineProperty(PriorityQueue.prototype, "size", { /** * Determine the number of items in the queue * * @returns number of element in the queue */ get: function () { return this.contents.length; }, enumerable: false, configurable: true }); /** * Transform all elements in the queue * * @param f Function to transforme each element of the queue * @returns array of transformed queue elements */ PriorityQueue.prototype.map = function (f) { if (!this.sorted) this.sort(); // eslint-disable-next-line unicorn/no-array-callback-reference return this.contents.map(f); }; /** * Change the function used to order the queue * * @param newComparator function to compare elements of the queue */ PriorityQueue.prototype.reorder = function (newComparator) { this.comparator = newComparator; this.sorted = false; }; return PriorityQueue; }()); exports.PriorityQueue = PriorityQueue; exports.default = PriorityQueue;