@teamhive/lottie-player
Version:
Lottie animation web component.
205 lines (191 loc) • 4.33 kB
TypeScript
/* tslint:disable */
/**
* This is an autogenerated file created by the Stencil compiler.
* It contains typing information for all components that exist in this project.
*/
import { HTMLStencilElement, JSXBase } from './stencil.core';
import {
PlayMode,
} from './utils/player-mode';
import {
PlayerState,
} from './utils/player-state';
export namespace Components {
interface LottiePlayer {
/**
* Autoplay animation on load
*/
'autoplay': boolean;
/**
* Background color.
*/
'background'?: string;
/**
* Show controls.
*/
'controls': boolean;
/**
* Number of times to loop animation.
*/
'count'?: number;
/**
* Player state.
*/
'currentState': PlayerState;
/**
* Direction of animation
*/
'direction': number;
'getLottie': () => Promise<any>;
/**
* Whether to play on mouse hover
*/
'hover': boolean;
'intermission': number;
/**
* Whether to loop animation
*/
'loop': boolean;
/**
* Play mode.
*/
'mode': PlayMode;
/**
* Stop playing animation.
*/
'pause': () => Promise<void>;
/**
* Start playing animation.
*/
'play': () => Promise<void>;
/**
* Renderer to use.
*/
'renderer': 'svg';
/**
* Seek to a given frame.
*/
'seek': (value: string | number) => Promise<void>;
'seeker': any;
/**
* Animation play direction.
* @param value Direction values.
*/
'setDirection': (value: number) => Promise<void>;
/**
* Sets the looping of the animation.
* @param value Whether to enable looping. Boolean true enables looping.
*/
'setLooping': (value: boolean) => Promise<void>;
/**
* Sets animation play speed
* @param value Playback speed.
*/
'setSpeed': (value?: number) => Promise<void>;
/**
* Animation speed.
*/
'speed': number;
/**
* Bodymovin JSON data or URL to json.
*/
'src'?: string;
/**
* Stops animation play.
*/
'stop': () => Promise<void>;
/**
* Toggles animation looping.
*/
'toggleLooping': () => Promise<void>;
/**
* Toggle playing state.
*/
'togglePlay': () => Promise<void>;
}
}
declare global {
interface HTMLLottiePlayerElement extends Components.LottiePlayer, HTMLStencilElement {}
var HTMLLottiePlayerElement: {
prototype: HTMLLottiePlayerElement;
new (): HTMLLottiePlayerElement;
};
interface HTMLElementTagNameMap {
'lottie-player': HTMLLottiePlayerElement;
}
}
declare namespace LocalJSX {
interface LottiePlayer {
/**
* Autoplay animation on load
*/
'autoplay'?: boolean;
/**
* Background color.
*/
'background'?: string;
/**
* Show controls.
*/
'controls'?: boolean;
/**
* Number of times to loop animation.
*/
'count'?: number;
/**
* Player state.
*/
'currentState'?: PlayerState;
/**
* Direction of animation
*/
'direction'?: number;
/**
* Whether to play on mouse hover
*/
'hover'?: boolean;
'intermission'?: number;
/**
* Whether to loop animation
*/
'loop'?: boolean;
/**
* Play mode.
*/
'mode'?: PlayMode;
'onComplete'?: (event: CustomEvent<any>) => void;
'onError'?: (event: CustomEvent<any>) => void;
'onFrame'?: (event: CustomEvent<any>) => void;
'onFreezed'?: (event: CustomEvent<any>) => void;
'onLoaded'?: (event: CustomEvent<any>) => void;
'onLooped'?: (event: CustomEvent<any>) => void;
'onPaused'?: (event: CustomEvent<any>) => void;
'onPlaying'?: (event: CustomEvent<any>) => void;
'onReady'?: (event: CustomEvent<any>) => void;
'onStopped'?: (event: CustomEvent<any>) => void;
/**
* Renderer to use.
*/
'renderer'?: 'svg';
'seeker'?: any;
/**
* Animation speed.
*/
'speed'?: number;
/**
* Bodymovin JSON data or URL to json.
*/
'src'?: string;
}
interface IntrinsicElements {
'lottie-player': LottiePlayer;
}
}
export { LocalJSX as JSX };
declare module "@stencil/core" {
export namespace JSX {
interface IntrinsicElements {
'lottie-player': LocalJSX.LottiePlayer & JSXBase.HTMLAttributes<HTMLLottiePlayerElement>;
}
}
}