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@teamhive/lottie-player

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Lottie animation web component.

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/* tslint:disable */ /** * This is an autogenerated file created by the Stencil compiler. * It contains typing information for all components that exist in this project. */ import { HTMLStencilElement, JSXBase } from './stencil.core'; import { PlayMode, } from './utils/player-mode'; import { PlayerState, } from './utils/player-state'; export namespace Components { interface LottiePlayer { /** * Autoplay animation on load */ 'autoplay': boolean; /** * Background color. */ 'background'?: string; /** * Show controls. */ 'controls': boolean; /** * Number of times to loop animation. */ 'count'?: number; /** * Player state. */ 'currentState': PlayerState; /** * Direction of animation */ 'direction': number; 'getLottie': () => Promise<any>; /** * Whether to play on mouse hover */ 'hover': boolean; 'intermission': number; /** * Whether to loop animation */ 'loop': boolean; /** * Play mode. */ 'mode': PlayMode; /** * Stop playing animation. */ 'pause': () => Promise<void>; /** * Start playing animation. */ 'play': () => Promise<void>; /** * Renderer to use. */ 'renderer': 'svg'; /** * Seek to a given frame. */ 'seek': (value: string | number) => Promise<void>; 'seeker': any; /** * Animation play direction. * @param value Direction values. */ 'setDirection': (value: number) => Promise<void>; /** * Sets the looping of the animation. * @param value Whether to enable looping. Boolean true enables looping. */ 'setLooping': (value: boolean) => Promise<void>; /** * Sets animation play speed * @param value Playback speed. */ 'setSpeed': (value?: number) => Promise<void>; /** * Animation speed. */ 'speed': number; /** * Bodymovin JSON data or URL to json. */ 'src'?: string; /** * Stops animation play. */ 'stop': () => Promise<void>; /** * Toggles animation looping. */ 'toggleLooping': () => Promise<void>; /** * Toggle playing state. */ 'togglePlay': () => Promise<void>; } } declare global { interface HTMLLottiePlayerElement extends Components.LottiePlayer, HTMLStencilElement {} var HTMLLottiePlayerElement: { prototype: HTMLLottiePlayerElement; new (): HTMLLottiePlayerElement; }; interface HTMLElementTagNameMap { 'lottie-player': HTMLLottiePlayerElement; } } declare namespace LocalJSX { interface LottiePlayer { /** * Autoplay animation on load */ 'autoplay'?: boolean; /** * Background color. */ 'background'?: string; /** * Show controls. */ 'controls'?: boolean; /** * Number of times to loop animation. */ 'count'?: number; /** * Player state. */ 'currentState'?: PlayerState; /** * Direction of animation */ 'direction'?: number; /** * Whether to play on mouse hover */ 'hover'?: boolean; 'intermission'?: number; /** * Whether to loop animation */ 'loop'?: boolean; /** * Play mode. */ 'mode'?: PlayMode; 'onComplete'?: (event: CustomEvent<any>) => void; 'onError'?: (event: CustomEvent<any>) => void; 'onFrame'?: (event: CustomEvent<any>) => void; 'onFreezed'?: (event: CustomEvent<any>) => void; 'onLoaded'?: (event: CustomEvent<any>) => void; 'onLooped'?: (event: CustomEvent<any>) => void; 'onPaused'?: (event: CustomEvent<any>) => void; 'onPlaying'?: (event: CustomEvent<any>) => void; 'onReady'?: (event: CustomEvent<any>) => void; 'onStopped'?: (event: CustomEvent<any>) => void; /** * Renderer to use. */ 'renderer'?: 'svg'; 'seeker'?: any; /** * Animation speed. */ 'speed'?: number; /** * Bodymovin JSON data or URL to json. */ 'src'?: string; } interface IntrinsicElements { 'lottie-player': LottiePlayer; } } export { LocalJSX as JSX }; declare module "@stencil/core" { export namespace JSX { interface IntrinsicElements { 'lottie-player': LocalJSX.LottiePlayer & JSXBase.HTMLAttributes<HTMLLottiePlayerElement>; } } }