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@team-lodestone/lodestone-ui

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Library of UI components used by Project Lodestone.

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# UI Library of UI components used by Project Lodestone. > [!NOTE] > Some parts of this package may rely on styles and/or other components that are only present in official Project Lodestone packages. > > Don't worry, external support will be worked on, but is not the main focus at the moment. To install: `npm install @team-lodestone/lodestone-ui` Then, before the page is rendered, initialize svelte-i18n. ex: ```ts import { initLUILanguages } from "@team-lodestone/lodestone-ui"; import { getLocaleFromNavigator } from 'svelte-i18n'; let app: { $set?: any, $on?: any } | undefined = undefined; async function initApp() { // wish this would get inited just by `init` being called from the dependent instead of a seperate function. await initLUILanguages({ fallbackLocale: 'en-US', initialLocale: getLocaleFromNavigator(), warnOnMissingMessages: true }); // it's loaded, now we can mount. return mount(App, { target: document.getElementById('app')!, }) } initApp().then((mounted) => { app = mounted; }); export default app; ``` > [!IMPORTANT] > If you see missing icons, you'll need to include the CSS for FontAwesome and Bootstrap Icons ### Translating See [CONTRIBUTING.md](/CONTRIBUTING.md) Translations can be overridden, just override the exact key(s) that you want to use a different translation for. This is why all translations are under the `LodestoneUI` namespace ### Credits Some icons come from Bootstrap Icons and FontAwesome ### Legal Project Lodestone is not an official Minecraft product.