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@tdurtschi/bug

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Bug is a simulation that models a weevil walking around in an HTML canvas.

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import Entity, { EntityState } from "../entity"; import Victor from "victor"; import { ITreeStruct } from "./ITreeStruct"; export interface PlantState extends EntityState { graph: ITreeStruct; } interface PlantStateInternal extends PlantState { graph: ITreeStruct; } export declare function defaultState(): Partial<PlantState>; export default abstract class Plant implements Entity, PlantState { graph: ITreeStruct; pos: Victor; size: Victor; id: number; state: PlantStateInternal; updateSpeed: number; constructor(id?: number, initialState?: Partial<PlantState>); getAbsolutePos: (node: ITreeStruct, accumulator?: Victor, rootNode?: ITreeStruct) => Victor; abstract update(): void; protected abstract generateGraph(): ITreeStruct; } export {};