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@tdurtschi/bug

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Bug is a simulation that models a weevil walking around in an HTML canvas.

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"use strict"; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); var bugFactory_1 = __importDefault(require("./bugFactory")); var Victor = require("victor"); var vectors_1 = require("../../util/vectors"); describe("BugFactory", function () { it("Creates a bug", function () { var bug = new bugFactory_1.default(function () { return 0; }, 0).build(); expect(bug); }); it("Passes initial state", function () { var bug = new bugFactory_1.default(function () { return 0; }, 0).build({ pos: new Victor(100, 100), }); vectors_1.expectEquals(bug.pos, new Victor(100, 100)); }); it("Applies the correct ID", function () { var idGenerator = function () { return 1337; }; var bug = new bugFactory_1.default(idGenerator, 0).build(); expect(bug.id).toEqual(1337); }); it("Defaults position to a pseudo-random X coord at Y=0", function () { var bugFactory = new bugFactory_1.default(function () { return 0; }, 100); var bug = bugFactory.build(); expect(bug.pos.y).toEqual(0); expect(bug.pos.x).not.toEqual(bugFactory.build().pos.x); }); it("Optionally, takes a numerical size and converts it to a vector", function () { var bugFactory = new bugFactory_1.default(function () { return 0; }, 0); var bug = bugFactory.build({ size: 10 }); expect(bug.size.y).not.toBeUndefined(); expect(bug.size.x).not.toBeUndefined(); }); }); //# sourceMappingURL=bugFactory.spec.js.map