@tdurtschi/bug
Version:
Bug is a simulation that models a weevil walking around in an HTML canvas.
34 lines • 1.31 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.TurnAround = void 0;
var BugBehavior_1 = require("./BugBehavior");
var TurnAround = (function (_super) {
__extends(TurnAround, _super);
function TurnAround(bug) {
return _super.call(this, bug) || this;
}
TurnAround.prototype.do = function () {
var bug = this.bug;
var subtractVector = bug.direction.clone().norm().multiplyScalar(bug.size.x + 1);
bug.pos.subtract(subtractVector);
bug.direction.multiplyScalar(-1);
bug.finishBehavior();
};
;
return TurnAround;
}(BugBehavior_1.BugBehavior));
exports.TurnAround = TurnAround;
//# sourceMappingURL=turnAround.js.map