@tdurtschi/bug
Version:
Bug is a simulation that models a weevil walking around in an HTML canvas.
35 lines • 1.22 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.Pause = void 0;
var BugBehavior_1 = require("./BugBehavior");
var Pause = (function (_super) {
__extends(Pause, _super);
function Pause(bug, countdown) {
var _this = _super.call(this, bug) || this;
_this.countdown = countdown;
return _this;
}
Pause.prototype.do = function () {
this.countdown--;
if (this.countdown == 0) {
this.bug.finishBehavior();
}
};
;
return Pause;
}(BugBehavior_1.BugBehavior));
exports.Pause = Pause;
//# sourceMappingURL=pause.js.map