@tanstack/router-core
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Modern and scalable routing for React applications
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text/typescript
import { GLOBAL_SEROVAL, GLOBAL_TSR } from './ssr/constants.cjs';
import { TsrSsrGlobal } from './ssr/types.cjs';
import { ParsedLocation } from './location.cjs';
import { AnyRouteMatch } from './Matches.cjs';
import { NotFoundError } from './not-found.cjs';
import { AnyRoute } from './route.cjs';
import { AnyRedirect } from './redirect.cjs';
import { AnyRouter } from './router.cjs';
export declare function replaceRouteChunk(route: AnyRoute, lazyFn: AnyRoute['lazyFn']): void;
export declare function loadRouteChunk(route: AnyRoute, componentType?: 'errorComponent' | 'notFoundComponent' | false): Promise<void> | undefined;
/** Return the structural lane through the first terminal render boundary. */
export declare function _getRenderedMatches(matches: Array<AnyRouteMatch>): Array<AnyRouteMatch>;
/** Return the lane whose document assets belong to the current presentation. */
export declare function _getAssetMatches(matches: Array<AnyRouteMatch>): Array<AnyRouteMatch>;
declare const lanePhase: unique symbol;
type LanePhase = 'matched' | 'contextualized' | 'reduced' | 'projected';
/**
* Lane matches carry their lane's phase so functions can demand evidence of
* pipeline position (e.g. `commitMatches` only accepts a projected lane's
* matches). The brand is phantom — it never exists at runtime.
*/
type LaneMatches<TPhase extends LanePhase> = Array<WorkMatch> & {
readonly [lanePhase]?: TPhase;
};
type Lane<TPhase extends LanePhase> = [
location: ParsedLocation,
matches: LaneMatches<TPhase>,
background?: Array<BackgroundLoaderTask>,
backgroundSettlement?: Promise<IndexedOutcome | undefined>
] & {
readonly [lanePhase]?: TPhase;
};
type ReducedLane = Lane<'reduced'>;
type ProjectedLane = Lane<'projected'>;
declare const SUCCESS = 0;
declare const ERROR = 1;
declare const NOT_FOUND = 2;
declare const REDIRECTED = 3;
declare const CANCELED = 4;
type LoaderOutcome = [typeof SUCCESS, data: unknown] | [typeof ERROR, error: unknown] | [typeof NOT_FOUND, error: NotFoundError] | [typeof REDIRECTED, redirect: AnyRedirect] | [typeof CANCELED];
type IndexedOutcome = [index: number, outcome: LoaderOutcome, boundary?: number];
export type LoaderFlight = [
outcome: Promise<LoaderOutcome>,
controller: AbortController,
leases: number
];
type WorkMatch = AnyRouteMatch & {
_flight?: LoaderFlight;
};
declare const matchPhase: unique symbol;
/**
* A match whose loader outcome has been applied by `settleInto`, which is the
* sole granter of this brand (phantom, zero-runtime). Consumers that require
* it — e.g. `cacheLoaderMatch` — can only be reached after settlement, so the
* compiler enforces the loader→settle→cache ordering. Sources that arrive
* already settled (dehydrated server data) must cast at a named boundary.
*/
type SettledMatch = WorkMatch & {
readonly [matchPhase]: 'settled';
};
export type LaneInputs = [
routeTree: AnyRoute,
context: unknown,
additionalContext: unknown,
state: object,
search: object,
maskedLocation: [
href: string,
state: object,
search: object,
unmaskOnReload: boolean | undefined
] | undefined
];
export type ActivePreload = [
matches: Array<AnyRouteMatch>,
controller: AbortController,
result: Promise<LaneResult>,
semanticOwner: Array<AnyRouteMatch>,
inputs: LaneInputs,
redirects: number
];
export type LoadTransaction = [
controller: AbortController,
redirects: number,
location: ParsedLocation,
matches: Array<AnyRouteMatch>,
startedAt: number,
done: Promise<void>,
/**
* Dev-only HMR refresh mode. Presence is the mode flag; a refresh always
* carries the presentation it started from, while the hydration handoff is
* genuinely optional — the tuple makes a half-armed refresh unrepresentable.
*/
refresh?: [
presentation: Array<AnyRouteMatch>,
handoff: NonNullable<AnyRouter['_handoff']> | undefined
]
];
export type PendingSession = [
owner: LoadTransaction,
boundary: number,
/** Pending reveal time until acknowledged, then minimum-visible-until time. */
deadline: number,
timer?: ReturnType<typeof setTimeout>,
ack?: Promise<boolean>,
component?: unknown
];
type CoordinatorRouter = AnyRouter & {
/** Whole speculative lanes that a matching navigation may adopt. */
_preloads?: Map<string, ActivePreload>;
_refreshNextLoad?: boolean;
_rollbackRefresh?: () => void;
_cancelTransition?: () => void;
};
type BackgroundLoaderTask = [
index: number,
outcome: Promise<LoaderOutcome>,
ready: Promise<IndexedOutcome | undefined>,
candidate: WorkMatch
];
type ControlOutcome = [typeof REDIRECTED, redirect: AnyRedirect] | [typeof CANCELED];
type LaneResult = ProjectedLane | ControlOutcome;
export declare function waitFor<T>(value: T | PromiseLike<T>, signal: AbortSignal): Promise<T>;
export declare function getRoute(router: AnyRouter, match: WorkMatch): AnyRoute;
export declare function navigateFrom(router: AnyRouter, location: ParsedLocation): (opts: any) => Promise<void>;
export declare function laneInputs(router: AnyRouter, location: ParsedLocation): LaneInputs;
/**
* Not passing in a `next` ownership recipient
* is equivalent to discarding the match resources
*/
export declare function transferMatchResources(router: AnyRouter, previous: Array<AnyRouteMatch>, next?: Array<AnyRouteMatch>): void;
export declare function cacheLoaderMatch(router: CoordinatorRouter, match: SettledMatch, planned: AnyRouteMatch | undefined): void;
export declare function projectLane(router: AnyRouter, lane: ReducedLane, signal: AbortSignal, start?: number, end?: number): Promise<ProjectedLane>;
export declare function loadClientRoute(router: CoordinatorRouter, opts?: {
sync?: boolean;
_dedupe?: boolean;
}): Promise<void>;
export declare function refreshClientRoute(router: CoordinatorRouter): Promise<void>;
export declare function preloadClientRoute(router: CoordinatorRouter, opts: any, redirects?: number): Promise<Array<AnyRouteMatch> | undefined>;
declare global {
interface Window {
[GLOBAL_TSR]?: TsrSsrGlobal;
[GLOBAL_SEROVAL]?: any;
}
}
export declare function hydrate(router: AnyRouter): Promise<void>;
export {};