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@tamgl/colyseus-schema

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Binary state serializer with delta encoding for games

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/** * Copyright (c) 2018 Endel Dreyer * Copyright (c) 2014 Ion Drive Software Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE */ import type { BufferLike } from "./encode"; /** * msgpack implementation highly based on notepack.io * https://github.com/darrachequesne/notepack */ export interface Iterator { offset: number; } declare function utf8Read(bytes: BufferLike, it: Iterator, length: number): string; declare function int8(bytes: BufferLike, it: Iterator): number; declare function uint8(bytes: BufferLike, it: Iterator): any; declare function int16(bytes: BufferLike, it: Iterator): number; declare function uint16(bytes: BufferLike, it: Iterator): number; declare function int32(bytes: BufferLike, it: Iterator): number; declare function uint32(bytes: BufferLike, it: Iterator): number; declare function float32(bytes: BufferLike, it: Iterator): number; declare function float64(bytes: BufferLike, it: Iterator): number; declare function int64(bytes: BufferLike, it: Iterator): number; declare function uint64(bytes: BufferLike, it: Iterator): number; declare function bigint64(bytes: BufferLike, it: Iterator): bigint; declare function biguint64(bytes: BufferLike, it: Iterator): bigint; declare function boolean(bytes: BufferLike, it: Iterator): boolean; declare function string(bytes: BufferLike, it: Iterator): string; declare function number(bytes: BufferLike, it: Iterator): any; export declare function stringCheck(bytes: BufferLike, it: Iterator): boolean; export declare const decode: { utf8Read: typeof utf8Read; int8: typeof int8; uint8: typeof uint8; int16: typeof int16; uint16: typeof uint16; int32: typeof int32; uint32: typeof uint32; float32: typeof float32; float64: typeof float64; int64: typeof int64; uint64: typeof uint64; bigint64: typeof bigint64; biguint64: typeof biguint64; boolean: typeof boolean; string: typeof string; number: typeof number; stringCheck: typeof stringCheck; }; export {};