@tamgl/colyseus-schema
Version:
Binary state serializer with delta encoding for games
23 lines (22 loc) • 752 B
TypeScript
import { TypeContext } from "../types/TypeContext";
import { ChangeTree } from "./ChangeTree";
export declare class Root {
types: TypeContext;
protected nextUniqueId: number;
refCount: {
[id: number]: number;
};
changeTrees: {
[refId: number]: ChangeTree;
};
allChanges: ChangeTree[];
allFilteredChanges: ChangeTree[];
changes: ChangeTree[];
filteredChanges: ChangeTree[];
constructor(types: TypeContext);
getNextUniqueId(): number;
add(changeTree: ChangeTree): boolean;
remove(changeTree: ChangeTree): number;
removeChangeFromChangeSet(changeSetName: "allChanges" | "changes" | "filteredChanges" | "allFilteredChanges", changeTree: ChangeTree): boolean;
clear(): void;
}