@tamgl/colyseus-schema
Version:
Binary state serializer with delta encoding for games
40 lines (32 loc) • 1.19 kB
text/typescript
export const $track = Symbol("$track");
export const $encoder = Symbol("$encoder");
export const $decoder = Symbol("$decoder");
export const $filter = Symbol("$filter");
export const $getByIndex = Symbol("$getByIndex");
export const $deleteByIndex = Symbol("$deleteByIndex");
/**
* Used to hold ChangeTree instances whitin the structures
*/
export const $changes = Symbol('$changes');
/**
* Used to keep track of the type of the child elements of a collection
* (MapSchema, ArraySchema, etc.)
*/
export const $childType = Symbol('$childType');
/**
* Optional "discard" method for custom types (ArraySchema)
* (Discards changes for next serialization)
*/
export const $onEncodeEnd = Symbol('$onEncodeEnd');
/**
* When decoding, this method is called after the instance is fully decoded
*/
export const $onDecodeEnd = Symbol("$onDecodeEnd");
/**
* Metadata
*/
export const $descriptors = Symbol("$descriptors");
export const $numFields = "$__numFields";
export const $refTypeFieldIndexes = "$__refTypeFieldIndexes";
export const $viewFieldIndexes = "$__viewFieldIndexes";
export const $fieldIndexesByViewTag = "$__fieldIndexesByViewTag";