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@tamagui/react-native-web-lite

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/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @format * @format */ const defaultSpringConfig = { stiffness: 0, damping: 0, } function stiffnessFromOrigamiValue(oValue) { return (oValue - 30) * 3.62 + 194 } function dampingFromOrigamiValue(oValue) { return (oValue - 8) * 3 + 25 } function fromOrigamiTensionAndFriction(tension, friction) { return { stiffness: stiffnessFromOrigamiValue(tension), damping: dampingFromOrigamiValue(friction), } } function fromBouncinessAndSpeed(bounciness, speed) { function normalize(value, startValue, endValue) { return (value - startValue) / (endValue - startValue) } function projectNormal(n, start, end) { return start + n * (end - start) } function linearInterpolation(t, start, end) { return t * end + (1 - t) * start } function quadraticOutInterpolation(t, start, end) { return linearInterpolation(2 * t - t * t, start, end) } function b3Friction1(x) { return 0.0007 * x ** 3 - 0.031 * x ** 2 + 0.64 * x + 1.28 } function b3Friction2(x) { return 0.000044 * x ** 3 - 0.006 * x ** 2 + 0.36 * x + 2 } function b3Friction3(x) { return 0.00000045 * x ** 3 - 0.000332 * x ** 2 + 0.1078 * x + 5.84 } function b3Nobounce(tension) { if (tension <= 18) { return b3Friction1(tension) } else if (tension > 18 && tension <= 44) { return b3Friction2(tension) } else { return b3Friction3(tension) } } let b = normalize(bounciness / 1.7, 0, 20) b = projectNormal(b, 0, 0.8) const s = normalize(speed / 1.7, 0, 20) const bouncyTension = projectNormal(s, 0.5, 200) const bouncyFriction = quadraticOutInterpolation(b, b3Nobounce(bouncyTension), 0.01) return { stiffness: stiffnessFromOrigamiValue(bouncyTension), damping: dampingFromOrigamiValue(bouncyFriction), } } const SpringConfig = { fromOrigamiTensionAndFriction, fromBouncinessAndSpeed, }; export { SpringConfig } export default SpringConfig