@tamagui/react-native-web-lite
Version:
React Native for Web
99 lines • 4.48 kB
JavaScript
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf,
__hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all) __defProp(target, name, {
get: all[name],
enumerable: !0
});
},
__copyProps = (to, from, except, desc) => {
if (from && typeof from == "object" || typeof from == "function") for (let key of __getOwnPropNames(from)) !__hasOwnProp.call(to, key) && key !== except && __defProp(to, key, {
get: () => from[key],
enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable
});
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", {
value: mod,
enumerable: !0
}) : target, mod)),
__toCommonJS = mod => __copyProps(__defProp({}, "__esModule", {
value: !0
}), mod);
var TimingAnimation_exports = {};
__export(TimingAnimation_exports, {
default: () => TimingAnimation_default
});
module.exports = __toCommonJS(TimingAnimation_exports);
var import_Easing = __toESM(require("../Easing.cjs")),
import_Animation = __toESM(require("./Animation.cjs")),
import_NativeAnimatedHelper = require("../NativeAnimatedHelper.cjs");
let _easeInOut;
function easeInOut() {
return _easeInOut || (_easeInOut = import_Easing.default.inOut(import_Easing.default.ease)), _easeInOut;
}
class TimingAnimation extends import_Animation.default {
_startTime;
_fromValue;
_toValue;
_duration;
_delay;
_easing;
_onUpdate;
_animationFrame;
_timeout;
_useNativeDriver;
_platformConfig;
constructor(config) {
super(), this._toValue = config.toValue, this._easing = config.easing ?? easeInOut(), this._duration = config.duration ?? 500, this._delay = config.delay ?? 0, this.__iterations = config.iterations ?? 1, this._useNativeDriver = (0, import_NativeAnimatedHelper.shouldUseNativeDriver)(config), this._platformConfig = config.platformConfig, this.__isInteraction = config.isInteraction ?? !this._useNativeDriver;
}
__getNativeAnimationConfig() {
const frameDuration = 16.666666666666668,
frames = [],
numFrames = Math.round(this._duration / frameDuration);
for (let frame = 0; frame < numFrames; frame++) frames.push(this._easing(frame / numFrames));
return frames.push(this._easing(1)), {
type: "frames",
frames,
toValue: this._toValue,
iterations: this.__iterations,
platformConfig: this._platformConfig
};
}
start(fromValue, onUpdate, onEnd, previousAnimation, animatedValue) {
this.__active = !0, this._fromValue = fromValue, this._onUpdate = onUpdate, this.__onEnd = onEnd;
const start = () => {
this._duration === 0 && !this._useNativeDriver ? (this._onUpdate(this._toValue), this.__debouncedOnEnd({
finished: !0
})) : (this._startTime = Date.now(), this._useNativeDriver ? this.__startNativeAnimation(animatedValue) : this._animationFrame = requestAnimationFrame(
// $FlowFixMe[method-unbinding] added when improving typing for this parameters
this.onUpdate.bind(this)));
};
this._delay ? this._timeout = setTimeout(start, this._delay) : start();
}
onUpdate() {
const now = Date.now();
if (now >= this._startTime + this._duration) {
this._duration === 0 ? this._onUpdate(this._toValue) : this._onUpdate(this._fromValue + this._easing(1) * (this._toValue - this._fromValue)), this.__debouncedOnEnd({
finished: !0
});
return;
}
this._onUpdate(this._fromValue + this._easing((now - this._startTime) / this._duration) * (this._toValue - this._fromValue)), this.__active && (this._animationFrame = requestAnimationFrame(this.onUpdate.bind(this)));
}
stop() {
super.stop(), this.__active = !1, clearTimeout(this._timeout), global.cancelAnimationFrame(this._animationFrame), this.__debouncedOnEnd({
finished: !1
});
}
}
var TimingAnimation_default = TimingAnimation;