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@talend/react-bootstrap

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Bootstrap 3 components built with React

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _contains = _interopRequireDefault(require("dom-helpers/query/contains")); var _react = _interopRequireWildcard(require("react")); var _propTypes = _interopRequireDefault(require("prop-types")); var _reactDom = _interopRequireDefault(require("react-dom")); var _warning = _interopRequireDefault(require("warning")); var _Overlay = _interopRequireDefault(require("./Overlay")); var _createChainedFunction = _interopRequireDefault(require("./utils/createChainedFunction")); var _jsxRuntime = require("react/jsx-runtime"); function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); } function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; } /** * Check if value one is inside or equal to the of value * * @param {string} one * @param {string|array} of * @returns {boolean} */function isOneOf(one, of) { if (Array.isArray(of)) { return of.indexOf(one) >= 0; } return one === of; } const triggerType = _propTypes.default.oneOf(['click', 'hover', 'focus']); const propTypes = { ..._Overlay.default.propTypes, /** * Specify which action or actions trigger Overlay visibility */ trigger: _propTypes.default.oneOfType([triggerType, _propTypes.default.arrayOf(triggerType)]), /** * A millisecond delay amount to show and hide the Overlay once triggered */ delay: _propTypes.default.number, /** * A millisecond delay amount before showing the Overlay once triggered. */ delayShow: _propTypes.default.number, /** * A millisecond delay amount before hiding the Overlay once triggered. */ delayHide: _propTypes.default.number, // FIXME: This should be `defaultShow`. /** * The initial visibility state of the Overlay. For more nuanced visibility * control, consider using the Overlay component directly. */ defaultOverlayShown: _propTypes.default.bool, /** * An element or text to overlay next to the target. */ overlay: _propTypes.default.node.isRequired, /** * @private */ onBlur: _propTypes.default.func, /** * @private */ onClick: _propTypes.default.func, /** * @private */ onFocus: _propTypes.default.func, /** * @private */ onMouseOut: _propTypes.default.func, /** * @private */ onMouseOver: _propTypes.default.func, // Overridden props from `<Overlay>`. /** * @private */ target: _propTypes.default.oneOf([null]), /** * @private */ onHide: _propTypes.default.oneOf([null]), /** * @private */ show: _propTypes.default.oneOf([null]) }; const defaultProps = { defaultOverlayShown: false, trigger: ['hover', 'focus'] }; class OverlayTrigger extends _react.default.Component { constructor(props, context) { super(props, context); this.handleToggle = this.handleToggle.bind(this); this.handleDelayedShow = this.handleDelayedShow.bind(this); this.handleDelayedHide = this.handleDelayedHide.bind(this); this.handleHide = this.handleHide.bind(this); this.handleMouseOver = e => this.handleMouseOverOut(this.handleDelayedShow, e, 'fromElement'); this.handleMouseOut = e => this.handleMouseOverOut(this.handleDelayedHide, e, 'toElement'); this._mountNode = null; this.state = { show: props.defaultOverlayShown }; } componentDidMount() { this._mountNode = document.createElement('div'); this.renderOverlay(); } componentDidUpdate() { this.renderOverlay(); } componentWillUnmount() { _reactDom.default.unmountComponentAtNode(this._mountNode); this._mountNode = null; clearTimeout(this._hoverShowDelay); clearTimeout(this._hoverHideDelay); } handleDelayedHide() { if (this._hoverShowDelay != null) { clearTimeout(this._hoverShowDelay); this._hoverShowDelay = null; return; } if (!this.state.show || this._hoverHideDelay != null) { return; } const delay = this.props.delayHide != null ? this.props.delayHide : this.props.delay; if (!delay) { this.hide(); return; } this._hoverHideDelay = setTimeout(() => { this._hoverHideDelay = null; this.hide(); }, delay); } handleDelayedShow() { if (this._hoverHideDelay != null) { clearTimeout(this._hoverHideDelay); this._hoverHideDelay = null; return; } if (this.state.show || this._hoverShowDelay != null) { return; } const delay = this.props.delayShow != null ? this.props.delayShow : this.props.delay; if (!delay) { this.show(); return; } this._hoverShowDelay = setTimeout(() => { this._hoverShowDelay = null; this.show(); }, delay); } handleHide() { this.hide(); } // Simple implementation of mouseEnter and mouseLeave. // React's built version is broken: https://github.com/facebook/react/issues/4251 // for cases when the trigger is disabled and mouseOut/Over can cause flicker // moving from one child element to another. handleMouseOverOut(handler, e, relatedNative) { const target = e.currentTarget; const related = e.relatedTarget || e.nativeEvent[relatedNative]; if ((!related || related !== target) && !(0, _contains.default)(target, related)) { handler(e); } } handleToggle() { if (this.state.show) { this.hide(); } else { this.show(); } } hide() { this.setState({ show: false }); } makeOverlay(overlay, props) { return /*#__PURE__*/(0, _jsxRuntime.jsx)(_Overlay.default, { ...props, show: this.state.show, onHide: this.handleHide, target: this, children: overlay }); } show() { this.setState({ show: true }); } renderOverlay() { _reactDom.default.unstable_renderSubtreeIntoContainer(this, this._overlay, this._mountNode); } render() { const { trigger, overlay, children, onBlur, onClick, onFocus, onMouseOut, onMouseOver, ...props } = this.props; delete props.delay; delete props.delayShow; delete props.delayHide; delete props.defaultOverlayShown; const child = _react.default.Children.only(children); const childProps = child.props; const triggerProps = {}; if (this.state.show) { triggerProps['aria-describedby'] = overlay.props.id; } // FIXME: The logic here for passing through handlers on this component is // inconsistent. We shouldn't be passing any of these props through. triggerProps.onClick = (0, _createChainedFunction.default)(childProps.onClick, onClick); if (isOneOf('click', trigger)) { triggerProps.onClick = (0, _createChainedFunction.default)(triggerProps.onClick, this.handleToggle); } if (isOneOf('hover', trigger)) { (0, _warning.default)(!(trigger === 'hover'), '[react-bootstrap] Specifying only the `"hover"` trigger limits the ' + 'visibility of the overlay to just mouse users. Consider also ' + 'including the `"focus"` trigger so that touch and keyboard only ' + 'users can see the overlay as well.'); triggerProps.onMouseOver = (0, _createChainedFunction.default)(childProps.onMouseOver, onMouseOver, this.handleMouseOver); triggerProps.onMouseOut = (0, _createChainedFunction.default)(childProps.onMouseOut, onMouseOut, this.handleMouseOut); } if (isOneOf('focus', trigger)) { triggerProps.onFocus = (0, _createChainedFunction.default)(childProps.onFocus, onFocus, this.handleDelayedShow); triggerProps.onBlur = (0, _createChainedFunction.default)(childProps.onBlur, onBlur, this.handleDelayedHide); } this._overlay = this.makeOverlay(overlay, props); return /*#__PURE__*/(0, _react.cloneElement)(child, triggerProps); } } OverlayTrigger.propTypes = propTypes; OverlayTrigger.defaultProps = defaultProps; var _default = exports.default = OverlayTrigger; //# sourceMappingURL=OverlayTrigger.js.map