@takram/three-atmosphere
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A Three.js and R3F implementation of Precomputed Atmospheric Scattering
51 lines (50 loc) • 1.9 kB
JavaScript
import { A as s, a as t, b as T, D as E, L as r, P as o, c as i, S as _, d as R, e as I, f as S, g as A, h as D, i as n, j as C, k as U, l, m as M, n as f, o as m, p as P, q as g, r as u, s as N, t as c, u as G, v as L, w as X } from "./shared.js";
import { D as p, a as H, I as x, b as d, M as k, S as y, c as F, d as O, e as Z, f as b, g as v, h as B, i as W, T as j, j as Y, X as q, k as w } from "./shared2.js";
export {
s as AerialPerspectiveEffect,
t as AtmosphereMaterialBase,
T as AtmosphereParameters,
p as DEFAULT_PRECOMPUTED_TEXTURES_URL,
H as DEFAULT_STARS_DATA_URL,
E as DensityProfileLayer,
x as IRRADIANCE_TEXTURE_HEIGHT,
d as IRRADIANCE_TEXTURE_WIDTH,
r as LightingMaskPass,
k as METER_TO_LENGTH_UNIT,
o as PrecomputedTexturesGenerator,
i as PrecomputedTexturesLoader,
y as SCATTERING_TEXTURE_DEPTH,
F as SCATTERING_TEXTURE_HEIGHT,
O as SCATTERING_TEXTURE_MU_SIZE,
Z as SCATTERING_TEXTURE_MU_S_SIZE,
b as SCATTERING_TEXTURE_NU_SIZE,
v as SCATTERING_TEXTURE_R_SIZE,
B as SCATTERING_TEXTURE_WIDTH,
W as SKY_RENDER_ORDER,
_ as SkyLightProbe,
R as SkyMaterial,
I as StarsGeometry,
S as StarsMaterial,
A as SunDirectionalLight,
j as TRANSMITTANCE_TEXTURE_HEIGHT,
Y as TRANSMITTANCE_TEXTURE_WIDTH,
q as XYZ_TO_SRGB,
D as aerialPerspectiveEffectOptionsDefaults,
n as atmosphereMaterialParametersBaseDefaults,
C as fromAstroRotationMatrix,
U as fromAstroVector,
w as getAltitudeCorrectionOffset,
l as getECIToECEFRotationMatrix,
M as getMoonDirectionECEF,
f as getMoonDirectionECI,
m as getMoonFixedToECIRotationMatrix,
P as getSunDirectionECEF,
g as getSunDirectionECI,
u as getSunLightColor,
N as skyLightProbeParametersDefaults,
c as skyMaterialParametersDefaults,
G as starsMaterialParametersDefaults,
L as sunDirectionalLightParametersDefaults,
X as toAstroTime
};
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