UNPKG

@syncfusion/ej2-pdfviewer

Version:
203 lines (202 loc) 10.7 kB
/** * enum module defines the public enumerations */ /** * @hidden * Defines the container/canvas transform * Self - Sets the transform type as Self * Parent - Sets the transform type as Parent */ export var RotateTransform; (function (RotateTransform) { /** Self - Sets the transform type as Self */ RotateTransform[RotateTransform["Self"] = 1] = "Self"; /** Parent - Sets the transform type as Parent */ RotateTransform[RotateTransform["Parent"] = 2] = "Parent"; })(RotateTransform || (RotateTransform = {})); /** * @hidden * Enables/Disables The element actions * None - Diables all element actions are none * ElementIsPort - Enable element action is port * ElementIsGroup - Enable element action as Group * @private */ export var ElementAction; (function (ElementAction) { /** Disables all element actions are none */ ElementAction[ElementAction["None"] = 0] = "None"; /** Enable the element action is Port */ ElementAction[ElementAction["ElementIsPort"] = 2] = "ElementIsPort"; /** Enable the element action as Group */ ElementAction[ElementAction["ElementIsGroup"] = 4] = "ElementIsGroup"; })(ElementAction || (ElementAction = {})); /** * @hidden * Defines the constraints to enable/disable certain features of connector. * * None - Interaction of the connectors cannot be done. * * Select - Selects the connector. * * Delete - Delete the connector. * * Drag - Drag the connector. * * DragSourceEnd - Drag the source end of the connector. * * DragTargetEnd - Drag the target end of the connector. * * DragSegmentThump - Drag the segment thumb of the connector. * * AllowDrop - Allow to drop a node. * * Bridging - Creates bridge on intersection of two connectors. * * BridgeObstacle - * * InheritBridging - Creates bridge on intersection of two connectors. * * PointerEvents - Sets the pointer events. * * Tooltip - Displays a tooltip for the connectors. * * InheritToolTip - Displays a tooltip for the connectors. * * Interaction - Features of the connector used for interaction. * * ReadOnly - Enables ReadOnly * * Default - Default features of the connector. * @aspNumberEnum * @IgnoreSingular */ export var ConnectorConstraints; (function (ConnectorConstraints) { /** Disable all connector Constraints. */ ConnectorConstraints[ConnectorConstraints["None"] = 1] = "None"; /** Enables connector to be selected. */ ConnectorConstraints[ConnectorConstraints["Select"] = 2] = "Select"; /** Enables connector to be Deleted. */ ConnectorConstraints[ConnectorConstraints["Delete"] = 4] = "Delete"; /** Enables connector to be Dragged. */ ConnectorConstraints[ConnectorConstraints["Drag"] = 8] = "Drag"; /** Enables connectors source end to be selected. */ ConnectorConstraints[ConnectorConstraints["DragSourceEnd"] = 16] = "DragSourceEnd"; /** Enables connectors target end to be selected. */ ConnectorConstraints[ConnectorConstraints["DragTargetEnd"] = 32] = "DragTargetEnd"; /** Enables control point and end point of every segment in a connector for editing. */ ConnectorConstraints[ConnectorConstraints["DragSegmentThumb"] = 64] = "DragSegmentThumb"; /** Enables AllowDrop constraints to the connector. */ ConnectorConstraints[ConnectorConstraints["AllowDrop"] = 128] = "AllowDrop"; /** Enables bridging to the connector. */ ConnectorConstraints[ConnectorConstraints["Bridging"] = 256] = "Bridging"; /** Enables or Disables Bridge Obstacles with overlapping of connectors. */ ConnectorConstraints[ConnectorConstraints["BridgeObstacle"] = 512] = "BridgeObstacle"; /** Enables bridging to the connector. */ ConnectorConstraints[ConnectorConstraints["InheritBridging"] = 1024] = "InheritBridging"; /** Used to set the pointer events. */ ConnectorConstraints[ConnectorConstraints["PointerEvents"] = 2048] = "PointerEvents"; /** Enables or disables tool tip for the connectors */ ConnectorConstraints[ConnectorConstraints["Tooltip"] = 4096] = "Tooltip"; /** Enables or disables tool tip for the connectors */ ConnectorConstraints[ConnectorConstraints["InheritTooltip"] = 8192] = "InheritTooltip"; /** Enables Interaction. */ ConnectorConstraints[ConnectorConstraints["Interaction"] = 4218] = "Interaction"; /** Enables ReadOnly */ ConnectorConstraints[ConnectorConstraints["ReadOnly"] = 16384] = "ReadOnly"; /** Enables all constraints. */ ConnectorConstraints[ConnectorConstraints["Default"] = 11838] = "Default"; })(ConnectorConstraints || (ConnectorConstraints = {})); /** * @hidden * Enables/Disables the handles of the selector * Rotate - Enable Rotate Thumb * ConnectorSource - Enable Connector source point * ConnectorTarget - Enable Connector target point * ResizeNorthEast - Enable ResizeNorthEast Resize * ResizeEast - Enable ResizeEast Resize * ResizeSouthEast - Enable ResizeSouthEast Resize * ResizeSouth - Enable ResizeSouth Resize * ResizeSouthWest - Enable ResizeSouthWest Resize * ResizeWest - Enable ResizeWest Resize * ResizeNorthWest - Enable ResizeNorthWest Resize * ResizeNorth - Enable ResizeNorth Resize * Default - Enables all constraints * @private */ export var ThumbsConstraints; (function (ThumbsConstraints) { /** Enable Rotate Thumb */ ThumbsConstraints[ThumbsConstraints["Rotate"] = 2] = "Rotate"; /** Enable Connector source point */ ThumbsConstraints[ThumbsConstraints["ConnectorSource"] = 4] = "ConnectorSource"; /** Enable Connector target point */ ThumbsConstraints[ThumbsConstraints["ConnectorTarget"] = 8] = "ConnectorTarget"; /** Enable ResizeNorthEast Resize */ ThumbsConstraints[ThumbsConstraints["ResizeNorthEast"] = 16] = "ResizeNorthEast"; /** Enable ResizeEast Resize */ ThumbsConstraints[ThumbsConstraints["ResizeEast"] = 32] = "ResizeEast"; /** Enable ResizeSouthEast Resize */ ThumbsConstraints[ThumbsConstraints["ResizeSouthEast"] = 64] = "ResizeSouthEast"; /** Enable ResizeSouth Resize */ ThumbsConstraints[ThumbsConstraints["ResizeSouth"] = 128] = "ResizeSouth"; /** Enable ResizeSouthWest Resize */ ThumbsConstraints[ThumbsConstraints["ResizeSouthWest"] = 256] = "ResizeSouthWest"; /** Enable ResizeWest Resize */ ThumbsConstraints[ThumbsConstraints["ResizeWest"] = 512] = "ResizeWest"; /** Enable ResizeNorthWest Resize */ ThumbsConstraints[ThumbsConstraints["ResizeNorthWest"] = 1024] = "ResizeNorthWest"; /** Enable ResizeNorth Resize */ ThumbsConstraints[ThumbsConstraints["ResizeNorth"] = 2048] = "ResizeNorth"; /** Enables all constraints */ ThumbsConstraints[ThumbsConstraints["Default"] = 4094] = "Default"; })(ThumbsConstraints || (ThumbsConstraints = {})); /** * @hidden * Defines the visibility of the selector handles * None - Hides all the selector elements * ConnectorSourceThumb - Shows/hides the source thumb of the connector * ConnectorTargetThumb - Shows/hides the target thumb of the connector * ResizeSouthEast - Shows/hides the bottom right resize handle of the selector * ResizeSouthWest - Shows/hides the bottom left resize handle of the selector * ResizeNorthEast - Shows/hides the top right resize handle of the selector * ResizeNorthWest - Shows/hides the top left resize handle of the selector * ResizeEast - Shows/hides the middle right resize handle of the selector * ResizeWest - Shows/hides the middle left resize handle of the selector * ResizeSouth - Shows/hides the bottom center resize handle of the selector * ResizeNorth - Shows/hides the top center resize handle of the selector * Rotate - Shows/hides the rotate handle of the selector * UserHandles - Shows/hides the user handles of the selector * Resize - Shows/hides all resize handles of the selector * @aspNumberEnum * @IgnoreSingular */ export var SelectorConstraints; (function (SelectorConstraints) { /** Hides all the selector elements */ SelectorConstraints[SelectorConstraints["None"] = 1] = "None"; /** Shows/hides the source thumb of the connector */ SelectorConstraints[SelectorConstraints["ConnectorSourceThumb"] = 2] = "ConnectorSourceThumb"; /** Shows/hides the target thumb of the connector */ SelectorConstraints[SelectorConstraints["ConnectorTargetThumb"] = 4] = "ConnectorTargetThumb"; /** Shows/hides the bottom right resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeSouthEast"] = 8] = "ResizeSouthEast"; /** Shows/hides the bottom left resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeSouthWest"] = 16] = "ResizeSouthWest"; /** Shows/hides the top right resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeNorthEast"] = 32] = "ResizeNorthEast"; /** Shows/hides the top left resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeNorthWest"] = 64] = "ResizeNorthWest"; /** Shows/hides the middle right resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeEast"] = 128] = "ResizeEast"; /** Shows/hides the middle left resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeWest"] = 256] = "ResizeWest"; /** Shows/hides the bottom center resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeSouth"] = 512] = "ResizeSouth"; /** Shows/hides the top center resize handle of the selector */ SelectorConstraints[SelectorConstraints["ResizeNorth"] = 1024] = "ResizeNorth"; /** Shows/hides the rotate handle of the selector */ SelectorConstraints[SelectorConstraints["Rotate"] = 2048] = "Rotate"; /** Shows/hides the user handles of the selector */ SelectorConstraints[SelectorConstraints["UserHandle"] = 4096] = "UserHandle"; /** Shows/hides the default tooltip of nodes and connectors */ SelectorConstraints[SelectorConstraints["ToolTip"] = 8192] = "ToolTip"; /** Shows/hides all resize handles of the selector */ SelectorConstraints[SelectorConstraints["ResizeAll"] = 2046] = "ResizeAll"; /** Shows all handles of the selector */ SelectorConstraints[SelectorConstraints["All"] = 16382] = "All"; })(SelectorConstraints || (SelectorConstraints = {})); /** @private */ export var NoOfSegments; (function (NoOfSegments) { NoOfSegments[NoOfSegments["Zero"] = 0] = "Zero"; NoOfSegments[NoOfSegments["One"] = 1] = "One"; NoOfSegments[NoOfSegments["Two"] = 2] = "Two"; NoOfSegments[NoOfSegments["Three"] = 3] = "Three"; NoOfSegments[NoOfSegments["Four"] = 4] = "Four"; NoOfSegments[NoOfSegments["Five"] = 5] = "Five"; })(NoOfSegments || (NoOfSegments = {}));