@syncfusion/ej2-maps
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The Maps component is used to visualize the geographical data and represent the statistical data of a particular geographical area on earth with user interactivity, and provides various customizing options
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TypeScript
import { Maps } from '../../index';
import { BubbleSettingsModel } from '../index';
import { LayerSettings } from '../index';
/**
* Bubble module class
*/
export declare class Bubble {
private maps;
/** @private */
bubbleCollection: object[];
/**
* Bubble Id for current layer
*
* @private
*/
id: string;
constructor(maps: Maps);
/**
* To render bubble
*
* @param {BubbleSettingsModel} bubbleSettings - Specifies the bubble data to be rendered
* @param {object} shapeData - Specifies the data about the shape
* @param {string} color - Specifies the color of the bubble
* @param {number} range - Specifies the range of the bubble
* @param {number} range.min - Specifies the minimum range of the bubble
* @param {number} range.max - Specifies the maximum range of the bubble
* @param {number} bubbleIndex - Specifies the index of the bubble
* @param {number} dataIndex - Specifies the index of the data
* @param {number} layerIndex - Specifies the index of the layer
* @param {LayerSettings} layer - Specifies the layer data
* @param {Element} group - Specifies the element group
* @param {string} bubbleID - Specifies the ID of the bubble
* @returns {void}
* @private
*/
renderBubble(bubbleSettings: BubbleSettingsModel, shapeData: object, color: string, range: {
min: number;
max: number;
}, bubbleIndex: number, dataIndex: number, layerIndex: number, layer: LayerSettings, group: Element, bubbleID?: string): void;
private getPoints;
/**
* To check and trigger bubble click event.
*
* @param {PointerEvent} e - Specifies the pointer event argument.
* @returns {void}
* @private
*/
bubbleClick(e: PointerEvent): void;
/**
* To get bubble from target id.
*
* @param {string} target - Specifies the target
* @returns {object} - Returns the object
*/
private getbubble;
/**
* To check and trigger bubble move event.
*
* @param {PointerEvent} e - Specifies the pointer event argument.
* @retruns {void}
* @private
*/
bubbleMove(e: PointerEvent): void;
/**
* Get module name.
*
* @returns {string} - Returns the module name.
*/
protected getModuleName(): string;
/**
* To destroy the bubble.
*
* @returns {void}
* @private
*/
destroy(): void;
}