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@syncfusion/ej2-maps

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The Maps component is used to visualize the geographical data and represent the statistical data of a particular geographical area on earth with user interactivity, and provides various customizing options

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import { Maps } from '../../index'; import { ColorMappingSettings } from '../index'; import { Rect } from '../utils/helper'; import { HighlightSettingsModel, SelectionSettingsModel } from '../model/base-model'; import { ShapeSettings } from '../model/base'; /** * Legend module is used to render legend for the maps */ export declare class Legend { /** * @private */ legendCollection: any[]; /** * @private */ legendRenderingCollections: any[]; private translate; /** * @private */ legendBorderRect: Rect; /** * @private */ initialMapAreaRect: Rect; /** * @private */ legendTotalRect: Rect; private maps; /** * @private */ totalPages: any[]; private page; /** * @private */ currentPage: number; private legendItemRect; private heightIncrement; private widthIncrement; private textMaxWidth; private arrowTimer; /** * @private */ legendGroup: Element; private shapeHighlightCollection; /** * @private */ legendHighlightCollection: any[]; /** * @private */ shapePreviousColor: string[]; /** * @private */ selectedNonLegendShapes: any[]; /** * @private */ shapeToggled: boolean; private legendLinearGradient; private currentLayer; private defsElement; /** * @private */ legendElement: Element[]; /** * @private */ oldShapeElement: Element; constructor(maps: Maps); /** * To calculate legend bounds and draw the legend shape and text. * * @returns {void} * @private */ renderLegend(): void; calculateLegendBounds(): void; /** * Get the legend collections * * @param {number} layerIndex - Specifies the layer index * @param {any[]} layerData - Specifies the layer data * @param {ColorMappingSettings[]} colorMapping - Specifies the color mapping * @param {any[]} dataSource - Specifies the data source * @param {string} dataPath - Specifies the data path * @param {string} colorValuePath - Specifies the color value path * @param {string | string[]} propertyPath - Specifies the property path * @returns {void} */ private getLegends; private getPageChanged; private legendTextTrim; /** * To draw the legend shape and text. * * @private */ drawLegend(): void; /** * @param {number} page - Specifies the legend page. * @returns {void} * @private */ drawLegendItem(page: number): void; /** * @param {number} legendIndex - Specifies the legend index. * @param {Element} legendShapeElement - Specifies the legend shape element. * @param {Element} legendTextElement - Specifies the legend text element. * @returns {void} * @private */ maintainLegendToggle(legendIndex: number, legendShapeElement: Element, legendTextElement: Element): void; legendHighLightAndSelection(targetElement: Element, value: string): void; private setColor; pushCollection(targetElement: Element, collection: any[], oldElement: object, shapeSettings: ShapeSettings): void; private removeLegend; removeLegendHighlightCollection(): void; removeLegendSelectionCollection(targetElement: Element): void; removeShapeHighlightCollection(): void; shapeHighLightAndSelection(targetElement: Element, data: object, legendModule: SelectionSettingsModel | HighlightSettingsModel, getValue: string, layerIndex: number): void; private isTargetSelected; private updateLegendElement; private getIndexofLegend; private removeAllSelections; legendIndexOnShape(data: object, index: number): any; private shapeDataOnLegend; private shapesOfLegend; private legendToggle; private renderLegendBorder; changeNextPage(e: PointerEvent): void; private getLegendAlignment; private getMarkersLegendCollections; private getMarkerLegendData; private getRangeLegendCollection; private getOverallLegendItemsCollection; private removeDuplicates; private getEqualLegendCollection; private getDataLegendCollection; interactiveHandler(e: PointerEvent): void; private renderInteractivePointer; wireEvents(element: Element): void; addEventListener(): void; private markerToggleSelection; private bubbleToggleSelection; private legendClick; private removeCollections; removeEventListener(): void; private getLegendData; private setToggleAttributes; legendGradientColor(colorMap: ColorMappingSettings, legendIndex: number): string; /** * Get module name. * * @returns {string} - Returns the module name */ protected getModuleName(): string; /** * To destroy the legend. * * @returns {void} * @private */ destroy(): void; }