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@syncfusion/ej2-documenteditor

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Feature-rich document editor control with built-in support for context menu, options pane and dialogs.

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/** * @private */ export declare class DocumentCanvasElement { /** Gets or sets the height of a canvas element on a document. */ height: number; /** Gets or sets the width of a canvas element on a document. */ width: number; style: CSSStyleDeclaration; private context; constructor(); /** * @param {string} contextId - Specifies the type of context to create, 2d or webgl. * @param {CanvasRenderingContext2DSettings} options - Specifies the type of context to create, 2d or webgl. * @private * @returns {CanvasRenderingContext2D} - Returns the canvas rendering context 2D. */ getContext(contextId: '2d', options?: CanvasRenderingContext2DSettings): DocumentCanvasRenderingContext2D; /** * @param {string} type - Specifies the type of image to return. * @param {any} quality - A Number between 0 and 1 indicating the image quality to use for image formats that use lossy compression. * @private * @returns {string} - Returns the data URL containing a representation of the image in the format specified by the type parameter. */ toDataURL(type?: string, quality?: any): string; } /** * @private */ export declare class DocumentCanvasRenderingContext2D { renderedPath: string; globalAlpha: number; globalCompositeOperation: any; fillStyle: string; strokeStyle: string; direction: CanvasDirection; font: string; textAlign: CanvasTextAlign; textBaseline: CanvasTextBaseline; lineWidth: number; lineCap: number; drawImage(image: CanvasImageSource, sx: number, sy: number, sw: number, sh: number, dx?: number, dy?: number, dw?: number, dh?: number): void; beginPath(): void; clip(fillRule?: CanvasFillRule): void; fill(fillRule?: CanvasFillRule): void; stroke(): void; closePath(): void; lineTo(x: number, y: number): void; moveTo(x: number, y: number): void; rect(x: number, y: number, w: number, h: number): void; setLineDash(segments: number[]): void; clearRect(x: number, y: number, w: number, h: number): void; fillRect(x: number, y: number, w: number, h: number): void; strokeRect(x: number, y: number, w: number, h: number): void; restore(): void; save(): void; fillText(text: string, x: number, y: number, maxWidth?: number): void; measureText(text: string): any; strokeText(text: string, x: number, y: number, maxWidth?: number): void; scale(x: number, y: number): void; }