@syncfusion/ej2-documenteditor
Version:
Feature-rich document editor control with built-in support for context menu, options pane and dialogs.
62 lines (61 loc) • 2.49 kB
TypeScript
/**
* @private
*/
export declare class DocumentCanvasElement {
/** Gets or sets the height of a canvas element on a document. */
height: number;
/** Gets or sets the width of a canvas element on a document. */
width: number;
style: CSSStyleDeclaration;
private context;
constructor();
/**
* @param {string} contextId - Specifies the type of context to create, 2d or webgl.
* @param {CanvasRenderingContext2DSettings} options - Specifies the type of context to create, 2d or webgl.
* @private
* @returns {CanvasRenderingContext2D} - Returns the canvas rendering context 2D.
*/
getContext(contextId: '2d', options?: CanvasRenderingContext2DSettings): DocumentCanvasRenderingContext2D;
/**
* @param {string} type - Specifies the type of image to return.
* @param {any} quality - A Number between 0 and 1 indicating the image quality to use for image formats that use lossy compression.
* @private
* @returns {string} - Returns the data URL containing a representation of the image in the format specified by the type parameter.
*/
toDataURL(type?: string, quality?: any): string;
}
/**
* @private
*/
export declare class DocumentCanvasRenderingContext2D {
renderedPath: string;
globalAlpha: number;
globalCompositeOperation: any;
fillStyle: string;
strokeStyle: string;
direction: CanvasDirection;
font: string;
textAlign: CanvasTextAlign;
textBaseline: CanvasTextBaseline;
lineWidth: number;
lineCap: number;
drawImage(image: CanvasImageSource, sx: number, sy: number, sw: number, sh: number, dx?: number, dy?: number, dw?: number, dh?: number): void;
beginPath(): void;
clip(fillRule?: CanvasFillRule): void;
fill(fillRule?: CanvasFillRule): void;
stroke(): void;
closePath(): void;
lineTo(x: number, y: number): void;
moveTo(x: number, y: number): void;
rect(x: number, y: number, w: number, h: number): void;
setLineDash(segments: number[]): void;
clearRect(x: number, y: number, w: number, h: number): void;
fillRect(x: number, y: number, w: number, h: number): void;
strokeRect(x: number, y: number, w: number, h: number): void;
restore(): void;
save(): void;
fillText(text: string, x: number, y: number, maxWidth?: number): void;
measureText(text: string): any;
strokeText(text: string, x: number, y: number, maxWidth?: number): void;
scale(x: number, y: number): void;
}