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@syncfusion/ej2-buttons

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A package of feature-rich Essential JS 2 components such as Button, CheckBox, RadioButton and Switch.

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import { BaseEventArgs } from '@syncfusion/ej2-base'; import { CheckBox } from '../check-box'; import { Switch } from '../switch'; /** * Initialize wrapper element for angular. * * @private * * @param {CreateElementArgs} createElement - Specifies created element args * @param {string} tag - Specifies tag name * @param {string} type - Specifies type name * @param {HTMLInputElement} element - Specifies input element * @param {string} WRAPPER - Specifies wrapper element * @param {string} role - Specifies role * @returns {HTMLInputElement} - Input Element */ export declare function wrapperInitialize(createElement: CreateElementArgs, tag: string, type: string, element: HTMLInputElement, WRAPPER: string, role: string): HTMLInputElement; /** * Get the text node. * * @param {HTMLElement} element - Specifies html element * @private * @returns {Node} - Text node. */ export declare function getTextNode(element: HTMLElement): Node; /** * Destroy the button components. * * @private * @param {Switch | CheckBox} ejInst - Specifies eJ2 Instance * @param {Element} wrapper - Specifies wrapper element * @param {string} tagName - Specifies tag name * @returns {void} */ export declare function destroy(ejInst: Switch | CheckBox, wrapper: Element, tagName: string): void; /** * Initialize control pre rendering. * * @private * @param {Switch | CheckBox} proxy - Specifies proxy * @param {string} control - Specifies control * @param {string} wrapper - Specifies wrapper element * @param {HTMLInputElement} element - Specifies input element * @param {string} moduleName - Specifies module name * @returns {void} */ export declare function preRender(proxy: Switch | CheckBox, control: string, wrapper: string, element: HTMLInputElement, moduleName: string): void; /** * Creates CheckBox component UI with theming and ripple support. * * @private * @param {CreateElementArgs} createElement - Specifies Created Element args * @param {boolean} enableRipple - Specifies ripple effect * @param {CheckBoxUtilModel} options - Specifies Checkbox util Model * @returns {Element} - Checkbox Element */ export declare function createCheckBox(createElement: CreateElementArgs, enableRipple?: boolean, options?: CheckBoxUtilModel): Element; /** * Handles ripple mouse. * * @private * @param {MouseEvent} e - Specifies mouse event * @param {Element} rippleSpan - Specifies Ripple span element * @returns {void} */ export declare function rippleMouseHandler(e: MouseEvent, rippleSpan: Element): void; /** * Append hidden input to given element * * @private * @param {Switch | CheckBox} proxy - Specifies Proxy * @param {Element} wrap - Specifies Wrapper ELement * @returns {void} */ export declare function setHiddenInput(proxy: Switch | CheckBox, wrap: Element): void; export interface CheckBoxUtilModel { checked?: boolean; label?: string; enableRtl?: boolean; cssClass?: string; disableHtmlEncode?: boolean; } /** * Interface for change event arguments. */ export interface ChangeEventArgs extends BaseEventArgs { /** Returns the event parameters of the CheckBox or Switch. * * @blazorType MouseEventArgs */ event?: Event; /** Returns the checked value of the CheckBox or Switch. */ checked?: boolean; } /** * Represents the event arguments for a "beforeChange" event. * * This object contains details about an action that is about to occur, allowing you to intercept and cancel the action before it's finalized. */ export declare class BeforeChangeEventArgs { /** * The original event object that triggered the state change. * * This object contains information about the user action or system event * (such as a mouse click, key press, or programmatic trigger) that initiated the change in the component's state. */ event?: Event; /** * Indicates whether the change action in the switch component can be canceled. * * When set to `true`, the switch action can be reverted or canceled before being finalized. * This is useful in scenarios where users may want to confirm or undo the switch action before committing to the change. */ cancel?: boolean; /** * Returns the value that determines whether the switch is checked or unchecked. * * When `true`, the switch is in the "on" (checked) position; * when `false`, it is in the "off" (unchecked) position. * This value controls the visual state of the switch. */ checked?: boolean; } export declare type CreateElementArgs = (tag: string, prop?: { id?: string; className?: string; innerHTML?: string; styles?: string; attrs?: { [key: string]: string; }; }) => HTMLElement;